First and most glaring problem: "His scaling should be nerfed."
No, this doesn't make him weaker as a whole because defensive builds are more effective on him than they probably should be for an assassin. So for people who think his overall damage should he brought down, hit the base numbers. If the damage is too low after that you can add some scaling.
Second: "he's too mobile/horse should be affected by more CC"
I think stuns are prevalent enough in this game that this isn't true. I think a large issue that people have is just not noticing him. If you see him on wards and can turn at him especially late game, you can blow off his shield in a single ability and for ADCs one or two autos depending on build. Of course he's good at chasing and I think this makes people think he's too mobile but without ult he has a hard time disengaging from a hairy situation. If people think the shield is too good being leveled second(you should be doing this) simply again, knock off some base shield and add a scaling component. Making shield/defensive stacking weaker, and forcing there to be more of a ramp up in that survivability.
And finally something people don't talk about much, whether it's intended or not slows utterly f*ck him right now. Like they literally cripple him on or off horse. Knockback immunity also chops off a lot of his kill potential because it plays around the 2 bonus damage and the weird range game it provides him.
Also not enough people play like he has a leap, go awilix, wait for the jump before shooting off your really obvious stuns. People throw sh*t at him the second they see him so he jumps over it. He can not hurt you while on the horse unless he ults. Wait for an ability cast and hit him while you have the animation advantage.
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