We are just under a month in, the game has already lost a ton of players. The update broke consoles even more and the switch apparently isn't fixed either. There was nothing new in the patch to bring people back and anyone that did come back tried one game and got the same bugs that were apparently fixed.
People still can't even scale the UI correctly on console to see remaining players. And all the defenders jump and say "just get a new tv" lol. The lobbies are starting at under 20 people and people still blame it on bugs or not being on at the right time? What is the right time? Those of us in NA east playing on Fridays at 6pm? Weekends at 2pm? I've played most times during the day on PC and got the same results. What about the people in other regions complaining about lobbies, are they just playing at the wrong time too?
The reality that people keep ignoring is this:
The playerbase has decreased immensely since launch. It's visible in every platform, and in the game itself. There's zero hype for the game currently despite marketing having apparently been put into motion. The first couple weeks this sub went up 5-10k members a day, and has struggled to go up more than 200 a day since. Twitch peaked at it's highest on launch day at 70k and has died down to 2k at most across everyone, any day of the week. "But social media doesn't determine population". You're right, it's just an indicator. But what's your excuse for the getting lobbies full of bots then? There's so much PR bull about "oh it's just a bug where we get bots".... lol they came up with that excuse once people started to complain about it. There is no bot bug. It's filling with bots because not that many people are playing.
People aren't playing because the game feels alpha at best, and the devs would rather tell new players and community members that they just don't know how to play, or they don't know anything about the game, than to take feedback and use it to drive productive development.
The shop was terrible and full of endless repeats and the reasoning was "well we want people to have a chance before they go away". Yeah, that's why we've seen the same things cycle through with Timberkin 10 times in the last 2 weeks. All skins will be returning with the exception of specials, we haven't seen good shops because their selection is currently small, the time to make a new skin is 2 months+ as they mentioned, and they don't have the ability to produce any sort of content (or bug fixes apparently) in a timely fashion.
There is no incentive for retention and I swear and promise that the CHAPTERS system will be nothing more than finding items and bullsh*t that have lore pieces to them. It will at most have 1 cosmetic skin, but it 100% will not be a competent battle pass. Assuming this is correct, which is what they've hinted that it's going to be heavily story based (and it is not PVE they confirmed that), it's going to be the death of the already dying game.
Why do you think Hollow is Twitch giveaway RNG only? Because otherwise no one is going to watch their streams. Even then, the streams peak at 1.5k people, and there's no actual useful info in them. If anything, they should remove the dev stream and just have a monthly update stream where we actually get roadmap updates or some sort of useful information. They refuse to address bugs or if they do on stream, it's just "yeah that's a problem email support". They are more concerned with putting political statements as keywords for giveaways than they are to give information or respond about game problems.
Empty promises. A lot of the issues have been prevalent since alpha and beta. A lot of us have given the same feedback, and it has gone ignored. A lot of people have complained about the way conduit functions even before the AA issue, and it went ignored. Many of us alpha players have felt conduit just doesn't belong in the game in it's current state. If someone is good at tracking, there's literally nothing you can do in a reasonable time due to the high damage, etc..
Anyway. The game is borked and people are ignoring it, which is going to kill it
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