over 3 years ago - /u/proletariat_sloth - Direct link

Hello again!

Today we’re going to talk about Leagues, Spellbreak’s system for ranked play coming in Chapter 2. Like yesterday’s post about Dominion, we’re going to start out by explaining our goals before diving into the details.

https://preview.redd.it/47j9p738ito61.png?width=1920&format=png&auto=webp&v=enabled&s=642b20b620776b1380194bfe60dba81016ea95f8

League Goals

When designing Leagues, we had four high level goals:

  • Competition - Obviously, a ranked system hinges around players being able to compete with one another in fair and exciting matches, but it also extends to being able to brag and show off as well.
  • Progression - However, we didn’t want to only appeal to competitive players. Leagues should also give new players a sense of mastery and a way to see that they’re improving over the long term.
  • Flexibility - Any system we used should be flexible enough to work for a variety of game modes and with different content. We don’t want to have to constantly rework the system or make lots of special rules for future modes.
  • Evergreen - The League system should remain a source of content and play over time for anyone who chooses to engage with it, be they new or veteran players.

How it works

Leagues and Tiers

At the core of the system is the concept of Leagues and Tiers. Each League represents a fairly wide band of player-skill and achievement and is in turn divided up into ten Tiers, going from ten to one. Each Tier requires earning a number of Crowns to advance to the next Tier (more on Crowns below). If a player earns enough Crowns in the top Tier of a League, they’ll be promoted to the bottom Tier of the next League.

For the launch of this feature, we’ll have six Leagues for players to climb: Bronze, Silver, Gold, Platinum, Diamond, and Legend.

For example, at the time of writing (this may change before launch), it takes 1500 Crowns to go from Bronze 10 to Bronze 9. If a player were in Bronze 1 and they earned 15000 Crowns, they’d be promoted to Silver 10.

Once players reach the Gold league, entering a match costs Crowns as well. These costs scale up in higher Leagues as well. This means that if a player does not earn enough Crowns in a match, they’ll lose Crowns and possibly drop a Tier as well. However, every five Tiers, we’ve introduced a floor that players cannot drop below. If a player manages to fight their way into Platinum 5, they won’t ever drop back to Gold until the next Season when things reset.

So how does a player get Crowns?

https://preview.redd.it/8oi2994rrso61.png?width=2560&format=png&auto=webp&v=enabled&s=59933b065bd26b24d9654f011d789cf0a16b49db

Accolades

Each League has a set of Accolades that, if achieved in a match, result in the player earning a number of Crowns. Players can earn numerous Accolades in a single match and they come in a variety of forms but all generally represent “good performance.”

Example Accolades include winning a match, exiling your opponents, doing damage, and so on. Accolades also scale with performance (so doing a lot of damage is worth more than doing just a bit).

It’s important to note that not all Accolades are available in all Leagues. For example, in Dominion, vanquishing Vowguard NPCs awards Crowns in Silver and below, while capturing a zone solo is worth Crowns in Gold and below. Things like winning a match, doing damage, and so on are always worth Crowns, no matter what League a player is in.

Players can see their current Crowns for a match on the map screen.

https://reddit.com/link/mbkylm/video/8yvfhfu3sso61/player

Seasons

The last major point for Leagues are the Seasons. As it stands now, each Chapter has a Season tied to it 1:1 and the Season provides a limited window of time for players to compete and rank up. At the end of the Season, players are rewarded with an exclusive season-specific title and badge, based on how high they’ve climbed. At the start of the next Season, players have their Crowns reset to a lower League and will get to climb again.

(Un)ranked

Players can choose whether they want to play ranked (default) or unranked so if they want to mess around with friends or try out new builds, they can do so without risking their current rank.

In a party, this choice is based on the leader’s current selection so make sure you’re paying attention when grouping up.

Dominion

At launch, Leagues will only be enabled for Dominion. Based on feedback and evaluation, later Seasons may include other game modes as well.

Matchmaking

Finally, Matchmaking in Dominion is based on a player’s current League and the system tries to match up players of similar Leagues. With the launch of Leagues, since all players will be in Bronze, it will likely take some time for things to shake out and for players to reach a comfortable rank of their “real” skill levels.

In terms of a group of players in different Leagues playing on the same team (e.g. one player is in Bronze and another is Diamond), matchmaking factors in all of the players and their ranks to come up with a composite score that can be used to determine how they should be matched against another team.

Matchmaking also attempts to balance teams based on “stacking” such that if there’s a team of 5 players grouped together going in, they’ll be matched against a similarly organized team.

An important note: the ranked and unranked queues feed into the same matchmaking pool. This is to ensure matchmaking times stay reasonable for everyone. There’s some additional logic at play to ensure things are still fair (so you shouldn’t see someone in Diamond playing unranked against a bunch of Bronze players in ranked), but we’re going to keep an eye on it post-launch.

Wrapping Up

One last note: we expect to be iterating on Leagues based on metrics and your feedback. Simulations and models can only go so far and we’ll need long-term player data to help balance it.

Thanks for reading! Looking forward to seeing which of you can rise to be the best of the best! Drop any questions below and we’ll try to answer as best we can.

External link →
over 3 years ago - /u/proletariat_sloth - Direct link

Originally posted by MegaverseFTW

What's the maximum and "average" crowns a player will get in a game?

Max is something like 6k but that's fairly unlikely. Average is around 1500 or so. A good game is ~2500 while a bad game is around 650 or thereabouts, but it's hard to say in the very abstract.

over 3 years ago - /u/proletariat_sloth - Direct link

Originally posted by PMD_birdman

This is really awesome! I do want to know though, is it possible two have multiple classes in a competitive team? or is it role locked?

Are all maps for dominion included in Leagues?

is there still a level 23+ veteran matchmaking system?

is it possible to ever lose crowns when winning a match but having terrible personal performance?

is it possible to drop rank when below gold?

can a high ranked player be in the same team as a low ranked player?

P.S. thanks for teasing this stuff! we love to hear about the new content!

Are all maps for dominion included in Leagues?

Yeah.

is there still a level 23+ veteran matchmaking system?

there are more matchmaking updates as a part of this release.

is it possible to ever lose crowns when winning a match but having terrible personal performance?

Yes, especially in higher leagues.

is it possible to drop rank when below gold?

No.

can a high ranked player be in the same team as a low ranked player?

Yes and matchmaking adjusts accordingly.

over 3 years ago - /u/proletariat_sloth - Direct link

Originally posted by Almaironn

Are there going to be any outfit rewards for reaching a certain rank?

Nope, only badges and titles.

over 3 years ago - /u/Proletariat_Andrew - Direct link

Originally posted by JasonF818

This looks great! Cant wait.

One suggestion. On the image League Standings as viewed above. The tier slide bar is going the opposite direction as the numbering system for the tiers. Is it possible to line up the numbers with the slide bar so they are both progressing in the same direction? Not a big thing, but for clarities sake it might help to change it.

Cheers!

Hi Jason!

The image is correct. You'll go from left to right, 10 to 1. (1 being higher than 10)

over 3 years ago - /u/proletariat_sloth - Direct link

Originally posted by Krashys

Will there be a leaderboard for leagues? Some way to see where we are placed relative to other players in our region/globally?

I'd also kill to see Legend be a "Top X" number of players rank but I feel like y'all would have specified if that was how the rank would work.

Not at launch, no. It's on the list of future improvements for sure.

over 3 years ago - /u/Proletariat_Andrew - Direct link

Originally posted by Sheepking420

Ranked br would've been funny

not for sir dapper 😅

over 3 years ago - /u/Proletariat_Andrew - Direct link

Originally posted by Gaidhlig_

I like this, clear and good information.

What was the decision behind calling the ranked exp crowns though? I feel like there could be much better names for it.

What did you have in mind👀

over 3 years ago - /u/Proletariat_Andrew - Direct link

Originally posted by Williamandsansbffs

Lowest should have been Vowkeeper and highest should have been Vowbreaker

Now that's an idea!

over 3 years ago - /u/Proletariat_Andrew - Direct link

Originally posted by pomoe3tion

so BR will be full casual on launch and dominion can either be casual fun or ranked... hmmm. are we keeping the quests system then? if yes then I'm guessing quests will be more BR tied?

No ranked in BR.

Quests will continue, yes!

over 3 years ago - /u/Proletariat_Andrew - Direct link

Originally posted by OneOfAKindMind-

THE most important qeustion of them ALL;

  • When is the release date of Chapter 2 ?

No official release date yet! You'll know soon though!

over 3 years ago - /u/ogles_proletariat - Direct link

Originally posted by TragicKill3r

How do you lose crowns? You only talk about winning them

Once you enter Gold league, matches cost Crowns to enter. The match cost scales up as you go up in leagues past that. If you don't earn enough crowns in match to make up for the entry cost, you'll end up losing crowns.