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Can anybody that knows Explain the advanced settings? We got the dead zones and the Look boost and it’s threshold and ramp time. And then the look input curve, exponential or linear.

Edit: meant look boost not zoom boost

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about 4 years ago - /u/BooleanFiasco - Direct link

Here's a nearly copy-and-paste of an internal document I wrote to explain the aim adjustment settings for gamepads. They were aimed at a technical audience but hopefully they're still helpful! We will eventually have better explanations of these features in-game but that's a ways off in the future.

I'll do my best to answer any specific questions that this doesn't answer if I'm able to. :)

 


 

BASIC OPTIONS

Horizontal/Vertical Look Speed

Range: 1% - 100%

This slider will adjust the speed at which your view rotates left/right or up/down. The maximum rotation rate is 360 degrees per second (100%).

Increase or decrease this setting to change how sensitive your sticks are.

 

Zoomed Speed Scale

Range: 1% - 100%

This slider will adjust scale applied to your look speed while zooming. This means that the actual speed is a combination of your Vertical/Horizontal look speed settings and this one. For example, if you set your Horizontal Look Speed to 50% and you Zoomed Speed Scale to 50%, your final left/right rotation rate while zoomed would be 0.5 * 0.5 * 360 = 90.

Currently, only the Ice Lance gauntlet actually uses this setting.

Decreasing this may improve your aiming precision when sniping with Ice Lance.

 

STICK DEADZONES

Look/Move Stick Deadzone

Range: 5% - 95%

These sliders change when the sticks first start responding to input. Decreasing the size makes them more sensitive to very subtle changes in stick angle, whereas increasing it does the opposite. This adjustment serves two purposes: first, not all gamepads are equally calibrated, and sometimes it is necessary to increase the deadzone to avoid registering bogus inputs. Second, some players may find that a larger deadzone makes their aim steadier.

Be careful with this setting! Increasing it too much will make your stick feel unresponsive, but decreasing it too much may make your stick register unwanted inputs even when you’re not touching it!

 

Look Sweep Deadzone

Range: 0% - 100% (of the size of the Look Deadzone)

This is a subtle adjustment that adds (when above 0%) additional deadzones in a “plus shape” extending from the standard central deadzone. These are sometimes referred to as “diagonal deadzones” because their intent is to make it easier to perform smooth horizontal or vertical camera sweeps, such as players commonly do while turning on relatively flat ground. Increasing the size of these deadzones makes subtle over/under positioning of the stick less likely to result in the view orientation drifting as you rotate.

Increasing this may help you make smoother turns and more easily track targets moving horizontally, such as a player running steadily across the landscape. Decreasing this will result in slightly improved aiming precision, so if you are a particularly experienced gamepad aimer you should feel free to reduce this setting (even to 0).

The size of the sweep deadzone is based on the size of the look deadzone, which means if you change the size of your look deadzone your sweep deadzone will also change!

Destiny players should find the default settings similar. Overwatch and Call of Duty players may wish to reduce this setting to 0% for a more familiar experience.

 

AIMING

Look Boost Threshold

Range: 1% to 100%

This is essentially the opposite of the Look Stick Deadzone setting in that it is a deadzone along the outer edge of the stick. When this is hit, the stick will be considered at its maximum input value (typically 1.0) even though the stick isn’t quite physically at the edge of its range. This is also the stick state that is used to trigger look boosting, which is described below (and thus the name of the setting).

You may wish to increase this threshold if you find that your rotation rate is changing wildly or unpredictably when you’re trying to aim.

 

Horizontal/Vertical Look Boost

Range: 0% - 200%

Look boosting is a (potentially) significant increase in rotation speed that is instantly (depending on ramp time, see below) applied when the stick is considered maxed. This boost is multiplied by the horizontal/vertical look speeds (and the zoomed speed scale when applicable) to determine the final rotation speed. For example, setting this to 100% will double your rotation speed when the stick is maxed.

This setting is extremely helpful because it allows you to choose a lower setting for horizontal/vertical look speed (for betting aiming precision) while still being able to rapidly turn around or make significant direction changes. Most modern shooters employ look boost, so I recommend having this set above 0 although you may wish to have less of it than the default setting of 100%!

Fortnite and Destiny players may want to set this lower to more closely match that game’s turn boost defaults. Overwatch players should be roughly familiar with the defaults.

 

Look Boost Ramp Time

Range: 0 - 10 seconds

When this value is above 0, turn boost will be linearly blended in over this amount of time.

Fortnite players may wish to set this to 0.2 seconds, which is their default value. Overwatch players will want to keep it at 0 if you use Dual-Zone.

 

Look Input Curve

Options: Linear, Exponential

This setting changes how your stick input is filtered by the game and translated into a 0.0-1.0 range. Linear is the simplest as works as you would expect: your input values smoothly transition from 0.0 to 1.0 based on the angle of your stick. Exponential follows a customizable curve that means stick movements that are close to the inner deadzone result in less rotation speed increase than ones that are close to max. See the explanation for the look input exponent settings for more details on how these curves behave.

These changes can be quite subtle but they contribute a great deal to the feel of your stick input!

Overwatch players who use Dual-Zone will want to leave this setting as Linear and make sure to have their Look Boost Threshold set around 90%, their Look Boost Ramp Time set to 0 seconds, and their Look Boosts set around 100%. Call of Duty, Destiny, and Fortnite players may wish to switch to Exponential for a more familiar experience.

 

Look Input Exponent

Range: 1.0 - 5.0

Adjusting this value will “flatten” the exponential input curve such that it takes more initial stick movement before your view starts to rotate. See this link for a view of the curve values: https://imgur.com/MzZZKNL

Setting this value very high can make the stick feel extremely unpredictable. Be careful!

Overwatch players who use Exponential may want to set their exponent around 2.4.