Hey guys, running into some server issues. Sorry about that! We haven't doubled in size in the last 3 hours but are hitting new peaks again and running into a new bottleneck. We are taking servers offline briefly to look into this.
Thankfully this is what betas are for π
@womp0w0 @TheBlade828 no progress is lost! If you see level 0, it's just a temporary bug and all your stats and progress will be back when we are back up
@Shadowgaming07 @TheBlade828 no progress is lost! If you see level 0, it's just a temporary bug and all your stats and progress will be back when we are back up
For those who don't know, we are a small dev team with a total of 4 engineers, and we've had over 500k downloads since the start of beta. We appreciate all the patience and support. We are truly blown awayπ
@Sean17493720 We're currently on our Beta so we want you to be playing again ASAP so we can keep testing and bug-hunting. The full launch on July 27th is will be free to download on all platforms!
@LeoTheoV We're really glad to hear your feedback! There's definitely been growing pains but there's no question why because all you guys are so awesome!
@DarkMat96873880 Bring Splitgate to console has been a dream-come-true for us because we love the idea of giving players options. We're working hard to rectify our current issues so we can do right by you!
@Jdog_4789 The idea of having lobbies greater than 8-10 is fascinating. However, our current roster of maps would make a 'btb' mode unoptimized. We have a 'never-say-never' attitude about any given feature, but no word on anything like this yet.
@matteo04_matteo We have extended ranked mode to end-of-Monday to make up for the lost time today. We're sorry if this has thrown off your plans to play!
@KalashniKai Thanks for keeping things in perspective! We know the situation is far from ideal, which is why we're 110% focused on addressing the current issues. When they've been resolved, we'll go back to focusing on your suggestions!
@JackVertes We have custom games if you want to start with specific guns! Our game prides itself with equal starts and making gameplay straightforward but fun.
@JxshWheeler FOV slider: We'll be adding certain enhancements to the advanced console versions of Splitgate in the future.
Mantling/movement suggestions: no word on that yet, but we definitely see this as a popular request.
1v1s: Splitgate is best played in team vs team, but no word on 1v1s
It looks like the root cause of our latest issues is that when our auto-scaling spins up more servers, the speed at which we can spin up servers is being capped by our server provider. So we are spinning up A TON of servers ahead of time to hopefully fix this issue! Thank you!
@TR3N10N The issue was that your progress wasn't being displayed from our servers. Once the server issues are resolved, your xp level, etc. will return.