8 months
ago -
Splitgate 2
-
Direct link
Transcript (by Youtube)
1s | I got one oh they're above they're above |
---|---|
3s | go on the point one |
5s | shot oh he dropped no two I got it I |
9s | stole it I think I stuck one I got two |
12s | last guy behind the wall behind the wall |
13s | hunt him down hunt him down got |
16s | that one more this is just such a fresh |
20s | outlook on a good fun Arena shooter it |
23s | kind of Builds on what split gate one |
26s | was it's got your portals dmrs that are |
29s | single shot I would say impact fastpaced |
32s | like the movement and adding that slide |
33s | mechanic sort of makes a world of |
35s | difference when it comes to being able |
36s | to run and Gun it's no longer just |
38s | portaling and Gunplay it's like factions |
40s | comboing with utility the abilities |
44s | really the factions are the biggest |
46s | thing uh just because of their passives |
49s | and ability that you |
53s | use teammate is going for a |
57s | capture so AOS is just Hy APM fast |
61s | movement you got to run around you're |
63s | porting behind people shooting them |
64s | killing them go back to your portal |
66s | reset pop a stem this R is mainly like |
68s | the entry fragging roll and I would say |
70s | that's more geared towards the |
71s | mechanically skilled |
73s | players using that Rush ability also |
75s | increases the pacing I was able to just |
78s | zip in and also do those portal portal |
80s | portal portal you reload faster combine |
82s | that with the Sprinter and you're just |
84s | assassinating people really quickly and |
86s | it's just really nice because the |
88s | movement with everything feels very |
91s | satisfying it's like I'm a Fragger you |
93s | know what I mean like I'm going for |
95s | kills I'm moving around the map and I'm |
97s | taking out the entire |
101s | team I got |
104s | heals I got walls Timmy's on point right |
107s | now Timmy's on point the faction |
109s | Meridian is way more appealing in my |
111s | opinion to support players because there |
113s | are abilities that can help you survive |
115s | and help your teammates survive that you |
117s | can kind of support them and keep them |
118s | up but also get kills at the same time |
122s | like I would use my hypers sight to see |
123s | when people are flanking and it kind of |
125s | just detects people behind walls you can |
127s | see their HP where they're at just the |
129s | info by itself is good for your team but |
132s | also it does give you the ability to |
133s | frag out yourself which is nice I think |
135s | that the time Dome is actually one of |
137s | the best gadgets in the entire game it's |
139s | really useful anytime really you're in a |
141s | gunfight with anybody you could use it |
143s | for yourself selfishly by just throwing |
144s | it on the ground and standing in it and |
146s | being able to shoot faster you reload |
148s | faster you move faster there's pretty |
150s | much no downsides and if the enemy ends |
152s | up stepping into it they have the |
153s | reverse effects of that which is |
155s | obviously |
160s | huge watch out opponent is attempting a |
166s | capture dude the grenades are so good I |
169s | just threw two a point got two with the |
171s | nades obviously portals are big but |
174s | sbras I feel like is the faction that |
176s | you can get away with uh the most not |
179s | using the portals |
181s | not as many movement perks compared to |
183s | the other two factions but with all the |
185s | abilities and the guns you have a lot of |
187s | Versatility you have the smart wall |
189s | which is basically popup Shield that |
192s | blocks enemy bullets from your enemy |
194s | depending on where you place it but you |
196s | can shoot through it if you place it |
197s | down and you're getting shot in the back |
199s | you can then go to the opposite side of |
201s | the smart wall then pairing the wall |
202s | with the sticky grenades like to walk |
204s | into any room in any building and wall |
205s | off one area and then grenade a certain |
207s | doorway and hold down the zone so if you |
210s | can get to a power position on the map |
212s | the SM wall was like a |
214s | necessity I don't have the utility to |
216s | stay on point so I think I have a |
217s | healing grenade I can just play I think |
219s | I think you put the shield down put the |
221s | heal grenade and then you guys just play |
223s | it off of each other and I could just |
224s | play the side |
226s | angle for me after playing split K2 I'm |
229s | looking forward to just the actual |
231s | release of the game there's going to be |
232s | more game modes more guns more power |
235s | weapons more |
237s | maps I mean the big thing is it's like |
240s | it's a real sequel it still holds the |
242s | core fundamental values of splitgate so |
245s | it's still splitgate it's not going too |
247s | far away from the original game but it |
248s | still has that fast-paced Arena shooter |
251s | feel that brings a lot of people back |
253s | and this you can spawn in hit some shots |
256s | play with your friends I'm excited for |
258s | people to see it I think they're going |
259s | to like it a |
261s | [Music] |
263s | lot nice big steal big steal |