This hotfix includes a range of fixes and changes. The most important being a fix for lungs spawning when a chick is born.
Changlog v0.2.4899.22229
- Fixed Clients on Dedicated Server were not receiving other clients AimIk position due to an early return for batchMode in Human.LateUpdate.
- Fixed normal map problem for chicken
- Fixed pipe igniter not being able to be activated via logic
- Fixed t-ray scanner sometimes showing burst pipe meshes everywhere once a single pipe had burst.
- Fixed advanced furnace kit blueprint showing as the basic furnace kit
- Fixed an issue where a client would delete a dual registered structure when joining a server. Multiple structures registered to the same position is very rare but can happen due to server lag or packet loss. This could cause a potential byte array reading error. Dual registered structures will now only get cleaned up when server loads the game.
- Fixed a bug where the cancel keybind wasn't closing the fabricator scroll list popup
- Fixed NullReference Exception in DoAtmosphereMixJobs(). Potential fix for reported game crash.
- Added new slot type bitflag and added tools for copying the data from the old enum value to the new flag fields. This is a first iteration of changing from an enum to a bit flag for slot types so is not yet used.
- Tentative fix for console search button not working. Also potential fix for circuitboards getting into a bad state and appearing blank when inserted into a console.
- Fixed Issue where Airlock and Advanced Airlock buttons would be greyed out on clients when a cable was removed from the cableNetwork connected to the Airlock console.
- Fixed chick lungs appearing at origin - added missing lung slot to chick.