about 1 year
ago -
Frost Giant Studios
-
Direct link
Transcript (by Youtube)
0s | I'm Frank clapaki and I'm one of the |
---|---|
2s | composers on stormgate specifically The |
5s | Infernal faction |
10s | I have a long history of course with RTS |
12s | games going back to the very first one |
14s | Doom 2. and Then followed by the command |
16s | and Conquer franchise which I worked on |
18s | the majority of |
20s | [Music] |
22s | feeling and the vibe that we're trying |
23s | to create with the infernal music is |
26s | something that gives you a sense of |
29s | eeriness and being a bit unsettling at |
33s | the same time having you know an |
34s | aggressive side to it and still |
37s | retaining some fun elements as well |
42s | [Applause] |
44s | their personality and gameplay style is |
47s | suited to on the surface you know having |
49s | this demonic sort of aesthetic but a |
52s | mischievous sort of style of gameplay |
54s | intertwined with some of their units |
59s | the sound palette is probably the most |
61s | unique thing in terms of having this |
64s | throat singing chanting thing going on |
67s | mixed with really atmospheric and Moody |
70s | synthesizer sounds |
72s | [Applause] |
75s | [Music] |
77s | and then on the aggressive side taking |
79s | distorted sense |
83s | [Music] |
88s | guitars |
91s | mixing those together |
97s | having a unique way of presenting what |
100s | audibly comes across while playing this |
103s | faction and being immersed in what they |
105s | do |
108s | [Music] |