More than two!
When you say whale, how much have you spent?
As kid it's somewhat understandable, especially the chess things is funny lol* some kids need more time to grow up and regulate their emotions than others.
lol, it hasn’t gotten much better ;)
As a kid, my wife once threw her controller at the screen when she got frustrated playing Super Mario bros on the NES. She also famously flipped a chessboard and dumped all the pieces on the ground because she was mad about losing a game to her uncle.
I think it’s more of a competitive/sportsmanship thing versus a guy thing.
- StarCraft II
- Warcraft III
- Pokemon (various titles)
- StarCraft I
- Super Smash Brothers Melee
- Persona 5
- Zelda: Breath of the Wild
- Zero Escape (various titles)
- Slay the Spire
It felt criminal for me to not include a few of my favorite games on this list, including Slay the Spire, Hades, Persona 4, Mass Effect, Street Fighter II, and (yes, I'm deadly serious) Marvel Heroes.
FrostGiant are ticking all the boxes and I've not even seen their product yet. What other studio has engaged with the fans like this from the first kick of the ball? I feel like Samwise Gamgee, not Gollum lol!
Sort of in order.
- World of Warcraft
- Pokemon Blue
- Smash Bros (all games)
- StarCraft 2 (Brood War also up there)
- Wargroove 1
- Warcraft 3
- Zelda (1, OoT, Majora's Mask, BotW)
- Dust 514
I definitely played more strategy games outside this, but these definitely had the biggest impact on my life, especially outside gaming.
WoW brought me a lot of lifelong friends and my current job involves WoW. Pokemon is how I made a lot of friends at school that I still keep in touch with. Smash Bros is how I got into event organising and was responsible for me making the majority of my friends in my later 20s.
Maybe Stormgate will be on this list someday.
We’d love to make your list one day!
FYI, I polled the dev team and these 8 "series" had the most overall votes. LOTS of other series/games received a few votes each, including Elden Ring, Final Fantasy, Homeworld, etc.
You've really committed to the bit. Impressive!
Thanks for joining the community! I'll pass along the notes regarding MMR visibility to the team.
I’ve never played an rts before but I’m very interested in this game
Thank you for joining our community!
To the Moon !
Diamond Hands! (Am I doing this wrong?)
The one unit from the infernals i've seen is a very bland devil guy. Will they have more interesting units? I would hate for the units to be imps, devil guy, big devil guy, flying gargoyles etc. The SC units were always super creative and clever. Even the humble marine was deceptively multifaceted. Seeing the basic unit for a race being a very cliche'd winged demon was a bit disheartening.
We shared some more Infernal unit concept art in our December newsletter. You can see the art here:
In case you aren't aware, beta signups are open at https://playstormgate.com/. I imagine Gerald is talking about specific content creators and pros being invited to the office to play the game before the beta though.
Don't want to be a debbie downer, since I know a lot of people are looking to Stormgate as SC2's successor, but does this all this shilling trip anyone else's bullshit alarm? There are a lot of very well-trodden marketing tropes present here: "the devs are SO passionate, listen to feedback, and their office has a gym!" It honestly sounds like a bad marketing intern wrote the copy. Everything is being marketed except... the game itself?
It marketing really reminds me of so many failed high-profile projects (Daikatana, Star Citizen, to name a few): the people behind the game is front and center in the marketing while the gameplay itself takes a backseat. To me, it sounds like they want the hype, but know their gameplay isn't worth the hype, so they try to keep relevant by paying influencers. It doesn't exactly inspire confidence.
One great example of marketing with a comparable company is Grinding Gear Games for Path of Exile. Both companies are indie studios building...
Hey everyone, I’m the comms guy at Frost Giant, so I can share our perspective.
FYI, Neuro ran his article past us before posting. We did not ask him to write it and had no part in creating it. We actually asked him to tone down his praise because, even though it was 100% genuine, we knew it could give this exact impression.
We are the first to say that we are very early and have a lot of work ahead of us.
Regarding our decision to announce so early, we decided to go this route because we wanted to involve the community in our development process. Frankly, we've all been waiting a long time for a new Blizzard-style RTS and we wanted to confirm that we were making one and begin community-building.
We understand that some of you are going to be skeptical of any praise for Stormgate until you see gameplay or get your hands on the game—and that is a stance we respect.
We hope that when you finally do get to play, whether that’s in our upcomin...Read more