models for RTS Games are meant to look good in top-down isometric view first and foremost
Definitely and I like the way it’s progressing.
But they also need to sell skins and I wonder if the presentation of the skins in the shop will be more like what we saw in the gamescom trailer: close up and face-to-face with a brief animation.
If we are constantly seeing units close up in promos for new skins and in the shop, then how they look close up will affect the way we feel about the art style of the game, even if that’s not how it looks when actually playing the game.
They’re also in a tough spot promoting the game because showing a new unit from the top down view isn’t as visually impactful as seeing it up close, but how it looks from the top is the ultimate priority, so a lot is being asked from the art right now.
I’d prefer they showed concept art and in-game footage only. But it’s their decision to show in-game mod...