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When someone bring up an interesting mechanics from other rts games, people immediately jump in and say “wouldn’t work in Starcraft, so no”. This is so single minded.

If you want a carbon copy of Starcraft so much, just go play Starcraft.

This is where we discuss about a game that haven’t been revealed yet. We literally don’t know if a mechanic gonna be good or bad.

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about 1 year ago - /u/FGS_Gerald - Direct link

In my personal opinion, familiarity is good (i.e., if it ain't broke, don't fix it) and change is good (we don't want the genre to grow stagnant). We want to strike a balance of both.