Hi, everyone. Yes, we know it was a super brief update. We're very grateful to Geoff for providing us with even a small window of airtime to share Stormgate updates - Opening Night Live would otherwise be too expensive for us to participate in.
We don't have the big budget of a Blizzard or EA, so we create these videos in-house ourselves. We all know you'd like to see more gameplay . . . and we're working on it!
We're in closed alpha testing now, taking in feedback, and the game is making steady progress. We made the decision to reveal Stormgate much earlier in development than most other dev teams because we wanted to bring the community with us on this journey, which is why we're playtesting with the public so soon and why we're showing development progress before it's polished.
Many of you are comparing our progress to that of other RTS games that are further along in development, and we're excited about those games too! We're rooting for their success as much as our own as we love the genre and can't wait to play those games.
We still have a long road ahead, but we think we're building something special and hope that players will love Stormgate. For those of you who've been following us from the beginning, we thank you for your support, and we'll have more to share with you soon.