Hey Community!
I’m here to give you more details around the new Augments we’ll be releasing with Patch 7.6.
3 New Tiers of Augments
Augment 83 (Item Rating 296, Prototype)
- These Augments are meant for players who don’t currently have Augments and find it too costly to obtain the Augments currently available. For this reason these Augments have an item rating lower than the current Superior Augment 77s.
- The tradeable schematic to craft these will drop from Propagator Core XR-53 on Story difficulty.
- Crafting these Augments will require Combined Crew Skill Materials, Processed Isotope Stabilizers, and Solid Resource Matrices.
- When deconstructing an Augment 83 there is a low chance to learn the schematic for Augment 86.
Augment 86 (Item Rating 302, Prototype)
- These Augments are a stepping stone to Advanced Augment 86 and will provide a slight power increase over the Superior Augment 77s.
- The tradeable schematic to craft these will drop from Propagator Core XR-53 on Veteran difficulty.
- The schematic can also be obtained at a low chance by deconstructing Augment 83.
- Crafting these Augments will require Combined Crew Skill Materials and materials crafted by Artifice, Biochem, and Cybertech.
Advanced Augment 86 (Item Rating 310, Artifact)
- These Augments are the new goal for players wanting the most power available.
- The schematic is only available by deconstructing Augment 86.
- Crafting these Augments will require Combined Crew Skill Materials and materials crafted by Artifice, Biochem, and Cybertech.
These Augments will require the same Augment Kit MK-11 as the current augments. Players will not need to acquire a new Augment Kit!
New Artifice and Biochem Crafted Materials
In order to craft Augment 86 and Advanced Augment 86 players will need to first obtain the new materials Overclocked Biostabilizer and Purified Bioessence.
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Overclocked Biostabilizer (Artifice Material)
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3 Corrupted Bioprocessor
- New drop from Propagator Core XR-53
- 5 Artifact Lustrous Artifice Bonded Attachment
- 10 Artifact Hurrikaine Artifice Bonded Crystal
- 2 Legendary Ember
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3 Corrupted Bioprocessor
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Purified Bioessence (Biochem Material)
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3 Corrupted Bioprocessor
- New drop from Propagator Core XR-53
- 5 Artifact Curious Cell Graft
- 10 Artifact Intravenous Injector
- 2 Legendary Ember
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3 Corrupted Bioprocessor
Material and Schematic drops from Propagator Core XR-53
Now let’s talk about the new Lair Boss and drops you can expect! Along with drops common to all Operation bosses, our new Lair Boss has special materials and schematics for you to obtain. Here’s what you can earn by defeating the Lair Boss.
Story Mode:
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1 Corrupted Bioprocessor
- Chance for bag of 20 Corrupted Bioprocessor instead
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Chance at Augment 83 Schematics
- Schematic: Absorb Augment 83
- Schematic: Accuracy Augment 83
- Schematic: Alacrity Augment 83
- Schematic: Critical Augment 83
- Schematic: Redoubt Augment 83
- Schematic: Versatile Augment 83
- Schematic: Shield Augment 83
Veteran Mode:
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12 Corrupted Bioprocessor
- Chance for bag of 20 Corrupted Bioprocessor instead
- Chance for crate of 50 Corrupted Bioprocessor instead
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Chance at Augment 86 Schematics
- Schematic: Absorb Augment 86
- Schematic: Accuracy Augment 86
- Schematic: Alacrity Augment 86
- Schematic: Critical Augment 86
- Schematic: Redoubt Augment 86
- Schematic: Versatile Augment 86
- Schematic: Shield Augment 86
Note: All listed drops are given as Personal Loot. Each player has their own chance to obtain the items and 1 player obtaining an item has no impact on other players obtaining any items.
Adjustments to Material Inflow
To support the crafting of the new Augments we’ll be making some changes to how materials are obtained:
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Processed Isotope Stabilizer and Solid Resource Matrices will be purchaseable for Jawa Scraps from the Jawa Vendors in the Cartel Bazaar sections of the fleet.
- Solid Resource Matrices can be purchased for 30 Scrap: Jawa Junk
- Processed Isotope Stabilizers can be purchased for 20 Scrap: Assorted Droid Parts
- The cost of OEM-37 and RPM-13 will be reduced to 1800 Tech Fragments (down from 4000 Tech Fragments)
Full Schematics
Here is the full list of requirements for crafting our new Augments.
Augment 83
- 5 Prototype Combined Materials (ex. Prototype Duranium Arms Assembly Component)
- 3 Prototype Secondary Combined Materials (ex. Prototype Dallorian Researched Component)
- 5 Solid Resource Matrices
- 5 Processed Isotope Stabilizers
Augment 86
- 5 Prototype Combined Materials (ex. Prototype Duranium Arms Assembly Component)
- 3 Prototype Secondary Combined Materials (ex. Prototype Dallorian Researched Component)
- 2 CM-1337
- 1 Overclocked Biostabilizer
- 1 Purified Bioessence
Advanced Augment 86
- 5 Artifact Combined Materials (ex. Artifact Duranium Arms Assembly Component)
- 3 Artifact Secondary Combined Materials (ex. Artifact Dallorian Researched Component)
- 2 CM-1337
- 3 Overclocked Biostabilizer
- 3 Purified Bioessence
We will be using your feedback from the forums and PTS server in our final adjustments to drop chances and reward amounts, so please hop on PTS and let us know what you think.
Until next time, I’m off to stock up on Tech Fragments and polish my gear for Propagator Core XR-53!