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I just wondered because the games popularity dropped off quite significantly after the hype, atleast how i noticed it. Is there someway to see how many players play tft ?

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over 4 years ago - /u/RiotGreenTeej - Direct link

Hey great question! I'm happy to shed some light on how TFT is doing, and even talk about where we want to go!

With Galaxies and the mid set, we continue to see TFT grow with major releases and honestly we've been blown away by how many of you there are. It's clear you get really excited and come back to the game with each update and even when we mess up a patch or release a pretty bad bug, you all stick with us, and we appreciate that a lot <3

After TFT released, we knew we found something special, but there was and is still so much for us to do and learn in order to make it the best game it can be. We'll probably always be working to improve some aspect of the game. Frankly, we have extremely ambitious goals around how big TFT can be.

over 4 years ago - /u/RiotGreenTeej - Direct link

Originally posted by SantaMonicaWalks

Thanks? But this shed as much light as the person who said "there are at least 8 players." If you can't share specifics that's fine. Please don't share non-answers.

Has TFT grown from patch to patch? Have you seen meta changes help or hurt the playerbase? Is there even a correlation between balance and players? Is the game meeting Rito's expectations? What are these ambitious goals you speak of? And last if my trapclaw blocks covid can I be affected again or am I immune indefinitely?

"even when we mess up a patch or release a pretty bad bug, you all stick with us, and we appreciate that a lot" and "we continue to see TFT grow with major releases"

was me trying to say, no we don't usually see decline with a bad patch, and we mostly see all our growth with Major Set release or mid sets (as the most recent example).

but we still take the feedback of a bad patch very seriously. Honestly TFT is hard to balance, and we are new at it since it's really only been a year.

Set 3 has beat our expectations :) I can't share specific numbers like you called out, but we are very happy with where TFT is and want to continue to grow the product!

Trap claw is sadly one time use and completely negates the effect, so therefore doesn't trigger the antibody defense mechanic. I really wish they would patch that though, it's a little too OP.