Teamfight Tactics

Teamfight Tactics Dev Tracker




20 Jan

Comment

Originally posted by Dedexy

So uh, I hate to be that person but can we bring up that the number chosen for the Survivor buff is odd, as in "famous nazi dogwhistle" type of odd. I get it's a trash augment and need a buff, but they could have chosen literally any other numbers, like a round 90 or 85 instead.

Hopefully that's just a slip up, but dev teams be dev teams and it wouldn't be the first time in the industry something like that happens.

I find a lot of choices for augments more interesting to tailor your comp, Glass Canon disappearing from the first choice pool is interesting, same as Shop Glitch being 2-1 exclusive, it makes it more unique and also easier to plan around rerolling

New anomalies are fine.... Titan of Teamwork sounds like the most useless so far, but it might be good on a Sentinel or Bruiser reroll comp to buff-up your main tank with otherwise inaccessible Durability. Cybernetic Empowerment sounds good in Scrap (if it works together). Voracious Appetite sounds like...

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I'm the one who picked this number.

88 is a chinese lucky number. I've done enough slot machines themed after chinese new year that cost 88 cents to play and all the payouts are 188, 288, 388 etc. So I picked it as a small nod of good fortune.


16 Jan

Comment

Dummy bottom right


14 Jan


13 Jan

Comment

Congrats!!


09 Jan

Comment

Originally posted by KrangledTrickster

Now we need to find out if we can get 5* units with 6 family and a 4* violet/powder. Surely someone will do it soonish

4 star is the max.

Comment

So this was a decision we made a long time ago. I can't speak for cosmetic team now, but I can when we made this decision 5+ years ago.

The idea was that we wanted our battle pass to be something you pay the $10 for, play and earn your rewards, and then be done and feel like you can play other games or do other things without FOMO missing out on value.

Other passes often we saw get tuned where you needed to play unhealthy amounts to get all the rewards, or play forever to keep going, leading to feeling of disappointment at lost value prop. Our pass was designed to be something you buy, complete, and feel like it was a good value. That's it.

You can debate if that was correct, but that was the logic.


17 Dec

Comment

It likely won't be until next year


09 Dec

Post

Hey folks. I’m on a plane and would love to hear your thoughts on the game right now. Just looking to listen for now, but especially heading into the new year it’s a good time to reflect. So hit me!

List the following: Your favorite thing about TFT Your least favorite thing about TFT

Thats it! Look forward to reading the replies!

External link →

30 Nov

Comment

Originally posted by JSDevGuy

Hard force Camille every game.

This was my vote


25 Nov

Comment

Originally posted by EidoIon

You become assimilated into Mort's TFT dev hivemind.

This is how we achieve...perfection


23 Nov

Comment

Originally posted by Tigboss11

This is the only thing I've been annoyed at Mortdog for. He basically called the playerbase lazy for asking for this. Which is annoying AF, because with how janky the lol client is it can take a couple minutes sometimes just to claim them all

Why would you just lie on the internet?


15 Nov

Comment

Originally posted by vanadous

Last set he made a lot of these bold statements that really didn't pan out. Despite the final few patches being well balanced

No I didn’t. I was moving.


12 Nov

Comment

OMG THATS AMAZING!

I always wanted to go on Price is Right...major bucket list. Sorry you got mortdogged though


06 Nov

Comment

Originally posted by notoriou5_hig

Mortdog said, and I quote, "make bee bigger it'll be funny xD" and the devs, well, made bee bigger, and it is funny xD.

Can confirm


24 Oct

Comment

Whoever designed the content for this game is a genius


16 Oct

Comment

Originally posted by awesomepostbro

So I'm basically taking this as confirmation that Set 13 is Arcane themed, unless Mortdog says otherwise in the next 10 minutes.

Seems like a safe bet

Comment

Originally posted by StarGaurdianBard

I like how they also just straight up gave up on support golem lol original version was too strong, new version is way too weak for a prismatic, so just delete it entirely

Big part of this is the lack of time before Loc Lock to even try other things.


25 Sep