Teamfight Tactics

Teamfight Tactics Dev Tracker




19 Feb

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Congrats! I hope you had fun


10 Feb

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Originally posted by Puzzleheaded-Grab-36

It's even worse when playing double up, played it once on powder's game, you lose 20hp at once, pretty disgusting, never took it afterwards. Pretty sure you could've make it if it didn't explode, unlucky

This was fixed a couple patches ago


09 Feb

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Originally posted by ldkjf2nd

They addicted...

I'm ok with this


07 Feb

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Originally posted by manu_tension

Are we crazy? Why do they keep buffing Vander? Unit it's too strong as of now

Is this true without his hero augment?

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For context, this is VERY not final. Put some stuff up so I could test it this weekend.


05 Feb

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Congrats! Hope you had fun doing it!

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Originally posted by National_Round_5241

Sucks that these 4-fun traits always get gutted. I understand that high-skill players can almost always win with them, but it genuinely feels so bad. But this is coming from a player who only really enjoys the "fun" traits. Like when Fortune got gutted near the end of the last set I just stopped playing.

Also gotta love how Mort looks like a broken man whenever he has to read the patch notes. Don't think I've seen him genuinely smile in any of these posts. Seems pointless to even use a face-cam when he comes off at entirely exhausted and borderline depressed.

...the f*ck?

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Originally posted by Helpful-Passage6448

they are just stpid, why they do a class, that u just need to lose to get the rewards. just use brain

ME NO BRAIN. ME RITO DEV


03 Feb

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Congrats!! That's a great rank to hit


30 Jan

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Originally posted by RojerLockless

Sure wish 1st place wasn't always a 1 cost reroll. super fun meta.

Hahahahahahah

Oh wait…you’re serious?

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There are going to be changes in the patch. A good amount of them. Patch is in 1 week

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Originally posted by pizzalicke

You have to realize he is not being honest when he says that, he is first and foremost only going to make decisions that make the most amount of money possible.

Mort: gives honest answer

Reddit: Hes not being honest

:|


25 Jan


23 Jan

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Originally posted by Flashy-Deer3894

GUYS I WENT 4TH

Played 5 experiment with twitch/Vi/Morde/Ambessa/Mundo (all 2 stared on lvl 8 btw), had such a strong board but had to take econ augments cause of triple contested twitch

I'm master player babyy

Btw, you all are so sweet hehe I posted for fun and the entire time i was playing, i was hearing notifications of your replies, thx !

P.S. Zoe seems REALLY strong for some reason

CONGRATS!!!


20 Jan

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Originally posted by Dedexy

So uh, I hate to be that person but can we bring up that the number chosen for the Survivor buff is odd, as in "famous nazi dogwhistle" type of odd. I get it's a trash augment and need a buff, but they could have chosen literally any other numbers, like a round 90 or 85 instead.

Hopefully that's just a slip up, but dev teams be dev teams and it wouldn't be the first time in the industry something like that happens.

I find a lot of choices for augments more interesting to tailor your comp, Glass Canon disappearing from the first choice pool is interesting, same as Shop Glitch being 2-1 exclusive, it makes it more unique and also easier to plan around rerolling

New anomalies are fine.... Titan of Teamwork sounds like the most useless so far, but it might be good on a Sentinel or Bruiser reroll comp to buff-up your main tank with otherwise inaccessible Durability. Cybernetic Empowerment sounds good in Scrap (if it works together). Voracious Appetite sounds like...

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I'm the one who picked this number.

88 is a chinese lucky number. I've done enough slot machines themed after chinese new year that cost 88 cents to play and all the payouts are 188, 288, 388 etc. So I picked it as a small nod of good fortune.


16 Jan

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Dummy bottom right