I absolutely hate the new location of the champion information, I wanted to at least be able to center it on my screen, having it appear on the right side of my screen is just super jarring.
External link →I absolutely hate the new location of the champion information, I wanted to at least be able to center it on my screen, having it appear on the right side of my screen is just super jarring.
External link →As jarring as it is, I can see them testing it for a majority of the set. UI/UX should always be intuitive but sometimes they wait out an "adjustment period" to see if people can end up adapting. In the meantime they'll probably (slowly) work on something to replace it if they feel like it's really something to address.
Thanks so much for your comment - you're 100% right. We found that there was a bit of an adjustment period in our own testing of this feature as well. At first, some devs didn't like the position because it felt "far away" from the champion.
But over time, that negative feedback naturally disappeared. It turns out that the panel is much better when it is off the battlefield, especially if you are trying to inspect a unit in combat. Remember how the card used to move around so much that it was hard to hover anything inside of it? The new position also makes inspecting on the carousel possible.
And as always, YES we are committed to improvement! We plan to continue working on this as needed.
But over time, that negative feedback naturally disappeared.
I would argue this is just because people don't need to inspect champions as much once they learn the new set, so it just becomes tolerable, and I don't think tolerability is something to strive for in UI design. I've found this change kind of baffling since I thought the game had great UX sensibility up until this point.
The docked panel makes sense for mobile, because mobile screens are small, but it should be opt-in or toggleable for PC users. The amount of eye movement necessitated by the right-docked panel on PC is ridiculous depending on your monitor size and seating position. It's especially bad for people with vision impairments and bad eyesight. I have to play with my glasses on and sit further away from my monitor now, because otherwise I'm constantly darting my eyes back and forth. A big factor of what makes TFT enjoyable for me is just being able to relax in any position and play, and now I can't do that anymore.
This should be considered an accessibility issue.
We added item information that is designed to help players learn a new set, which couldn't have been added to the old card design. The new design also enables inspect on carousel and range indicators, something that players have been asking for the past couple of years.
I understand you are struggling with eye movement -- do you have the same problems when looking at the trait tracker and scoreboard, which are also on the sides? Is changing the window size an option for you?