9 days ago - /u/ItsTsukki - Direct link

We've identified and fixed the problem, that was caused by memory issues, substantially. This means crashes might still happen from time to time but they won't be as frequent, and performance will be improved. Also, now that we've found this issue, we'll continue working on it to improve performance on the long run in future patches.

We'll be sending the builds with the fixes next Wednesday, and then they'll enter platform certification. As soon as all platforms have given us the green light, we'll be able to launch the patch (1.2.2) with the fixes.
Sorry for the inconveniences and thanks for your patience!
༼ つ ◕◕ ༽つ platform certification take my energy ༼ つ ◕◕ ༽つ

External link →
9 days ago - /u/ItsTsukki - Direct link

We've identified and fixed the problem, that was caused by memory issues, substantially. This means crashes might still happen from time to time but they won't be as frequent, and performance will be improved. Also, now that we've found this issue, we'll continue working on it to improve performance on the long run in future patches.

We'll be sending the builds with the fixes next Wednesday, and then they'll enter platform certification. As soon as all platforms have given us the green light, we'll be able to launch the patch (1.2.2) with the fixes.
Sorry for the inconveniences and thanks for your patience!
༼ つ ◕◕ ༽つ platform certification take my energy ༼ つ ◕◕ ༽つ

External link →
9 days ago - /u/ItsTsukki - Direct link

Originally posted by _Wonderful_Everyday_

Are the crashes related to changing/adding/removing gears on a tem after teleporting related to the memory issues mentioned? Just curious because I play solely on the Switch and my game still crashes consistently when performing one of those actions. It has continued to do this since the last update as well. I’m just wondering if this is part of the plan for continued improvements as I love the game but it can be frustrating to have these specific crashes that happen every time. Fingers crossed this is part of the next update plan. Overall I’m seeing less crashes but equipping/removing gears is still an issue for me.

It's a memory issue. Meaning the game overloads the memory available on the console, which in Switch's case, is little. That's why the rest of platforms don't crash as often. The plan is to improve the memory employment in general so it's better in general.