Temtem

Temtem Dev Tracker




10 Nov


05 Nov


23 Oct

Hello Tamers!

With the glow-up the Store had in Patch 1.8 we decided to have a fun clothing pageant to name the Best Dressed Tamers in the whole Archipelago! A selected group of fashionistas were chosen to decide who would be the top 3 Tamers out of 54, and oh boy, did we have a difficult time deciding: everyone ate and left no crumbs!
The community asked us for a full display of all participants, and here we are!

Are you curious about what’s on trend in the Archipelago? Sit tight and relax, the runway is about to start!

🥇 Teahoney

...

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16 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Oct

Post

Hey Tamers! Amidst all the chaos of Temtem: Swarm’s free public Demo, and Temtem’s 1.8.1 patch, we still have one big surprise left: merch!!!!

One thing about Crema is that we don’t have all that much merch out, so this is a golden opportunity to grab a memento of your passage through the Archipelago! I hereby present you, he:

... Read more

14 Oct

Post
    Tsukki on Steam - Thread - Direct
New Stuff
  • We've added a visual indicator on the Saipark UI that lets you know when you've done your weekly Luma capture. This way it'll be easier for players to know once they've filled their weekly limit.
 
  • You can now enjoy a Trading Station from the comfort of your own home!
    • In the same vein of having the Temporium machines as furniture pieces for a Tamer's house, we have now added a Trading Station to the mix.
    • This replica works the exact same way as their actual counterpart.
    • It has been included in the Store.
 

Improvements
  • We've removed the decimals on the 100.00% Luma chance in Digilair, as it was displaying incorrectly.
  • We've made it so the Temtem you receive from defeating NPCs will al...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post

  • We’ve added a visual indicator on the Saipark UI that lets you know when you’ve done your weekly Luma capture. This way it’ll be easier for players to know once they’ve filled their weekly limit.

...

Read more

10 Oct

Comment
    /u/xYaW on Reddit - Thread - Direct

Originally posted by spiritrider13

is there cross-progression/cross-save? maybe I'll just get both LOL

Yes, there's full cross-play and cross-progression on all platforms.

Comment
    /u/xYaW on Reddit - Thread - Direct

If you are used to playing Pokémon on the Switch the experience with Temtem is going to be similar or better, so I wouldn't worry too much.

The PC version is obviously much better and everything is faster, but the game is totally playable and enjoyable on Switch.


04 Oct

Post
    Tsukki on Steam - Thread - Direct
Temtem is one of Steam's Daily Deals for the week!

Snatch your copy of our multiplayer monster-taming adventure with a tasty 60% off!



In case you missed it, patch 1.8 made Temtem more rewarding and enjoyable than ever, and much more accessible to casual play. It's also at its most polished state ever! :temlove:

The sale will last from today until October 11th. Don't miss it, gamers!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Sep

Comment
    YaW on Steam Forums - Thread - Direct
Originally posted by MILANO-BOLOGNA: i cannot proceed after general x kick me down from the flyng fortress, after the game send me the option to choose what i'm supposed to do with the parachute, i select the option , and after that the game give me a black screen, help please what am i supposed to do?


Originally posted by spice: Brother, I had the same problem as you. Have you solved it now?


Originally posted by ...
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05 Sep

Comment
    /u/xYaW on Reddit - Thread - Direct

All your items should be in the vault, which is located in every big temporium.


02 Sep

Post
    Tsukki on Steam - Thread - Direct
Important notice
The focus on this patch was to make Temtem more enjoyable in a more casual way, putting aside our long-held fears that having things become too easy would destroy or make impossible a proper, stable player economy. Screw that! We've made adjustments to most gameplay areas so goals are more achievable and accessible, and most things can now be obtained in less time. In this new Temtem era, the dream of having Luma and Umbra Tems will become a reality for more players, but we still tried to keep the flow of new Lumas/Umbras comprehensible. We've also added new measures against backtracking during the campaign, improved the economy for players on the early stages of the game, made endgame activities easier and more rewarding, revamped Saipark to last a long time, added some nice touches to ranked play, and muuuuch more. We're also opening the floodgates on all cosmetics and Tamer Passes, so the Archipelago is sure to become more colorful! There's hardly any area of ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post

The focus on this patch was to make Temtem more enjoyable in a more casual way, putting aside our long-held fears that having things become too easy would destroy or make impossible a proper, stable player economy. Screw that! We’ve made adjustments to most gameplay areas so goals are more achievable and accessible, and most things can now be obtained in less time. In this new Temtem era, the dream of having Luma and Umbra Tems will become a reality for more players, but we still tried to keep the flow of new Lumas/Umbras comprehensible. We’ve also added new measures against backtracking during the campaign, improved the ...

Read more

23 Aug

Comment
    /u/xYaW on Reddit - Thread - Direct

Originally posted by Marshmellowo

Apparently we're getting a public demo in October!

Can confirm!