Better idea, it explodes on the first thing it hits (except walls).
So when you hit an enemy it deals a ton of damage and returns safely, but when you miss it will return to you and blow you up.
Better idea, it explodes on the first thing it hits (except walls).
So when you hit an enemy it deals a ton of damage and returns safely, but when you miss it will return to you and blow you up.
Now we’re talking