Not Op but gonna piggy back since you’re a Massive Rep and this really bothers me.
The DPS Test should not be random, there should be a distance selector in the Booth (maybe far right side of DPS booth opposite of difficulty selector) with these settings: Random, Close, Further, Far, Farthest, Cycle.
Cycle should start close and end far, allowing players the option to test their build for variety and still be consistent, unlike the random approach today that is useless.
The static options just represent the 4 distances that exist at the booth.
Finally: the center body “crit spot” needs to go, please. It ruins DPS testing because it does not exist on targets in game, and leads to incorrect DPS returns.
Please let me know if any of these suggest are not clear, as this is near and dear to my heart and one of my biggest gripes with the game, and I would love to see this improved.