Original Post — Direct link
Im sure all the haters and habitual moaners will disagree with me here, after several months of tweaks and niggly problems spoiling to launch of a great game, I think with TU4 we can now start to see what this game is going to be and I, for one, and happy to be along for the ride. Yes, there are some minor issues with some aspects of TU4, and the inevitable unforeseen consequences, but it was a major update and these things are unavoidable. Its great to see some new content, I think the new specialisation trees are excellent.

Ive made several recent negative posts but, credit where its due, this update is a major step forward. People will always moan when things change, it will always be too easy for some and too hard for others. I think its about right atm, and could probably go harder as builds improve, but with more armoured enemies to come that will happen.
Weve got New York to look forward to, more classified missions I expect. Many known issues have been addressed others are being looked at. And weve got unlimited manhunt. So I say well done and thank you TU4 is a massive step in the right direction. Most games you buy for £50 take between 10-100 hrs to complete. Ive spent about £100 on this but already had well over 500 hrs enjoyment. So Ive had my moneys worth, if I think its too easy, too glitchy, not enjoying it etc, Ill play something else. One thing I wont do is turn into some kind of sour, demented troll and throw insults because it takes me a bit longer to kill something.
If I could have one thing though, it would be an expansion of the DZ, its way too small. Theres all that area at the top. How about turning it into a much bigger ODZ, then manhunt would really be 😎
over 5 years ago - UbiAmper - Direct link
Originally Posted by Mark_WWW

You don’t have to emergency patches when a game is all roses and super shiny working.
Our first maintenance launched TU4, and tomorrow's is the scheduled weekly which addresses some bugs that were both reported by you guys and caught on our side. With every update, bugs are to be expected but we acknowledged them on the State of the Game today and shared a timeline for a fix. The downtime (planned or not) is a necessary part of game development, unfortunately.