Summary
This was a short State of the Game that summarized the changes between PTS and the final build, some balancing changes and what we can expect at launch.
Hot Topics
Update 1.7 PTS
- Has been closed for all platforms on Monday
Update 1.7
- The build is done and it has been sent for certification to Microsoft / Sony
- No date yet, still Tuesday mid-August
First Global Event
- Should start at the day Update 1.7 drops – no specific time has been set
- It will be the "Outbreak" Global Event (toxic NPCs)
- Classified Gear Sets of this Global Event are DeadEye / Final Measure / Lone Star
Last Changes since the PTS
Global Event Caches - drop chances
These are the final numbers when you buy a cache from the Global Event Vendor. The goal is, that you should have a complete 6 piece of the Gear Set you want once the Global Event is over.
- 2 Guaranteed Drops in each cache plus one possible bonus item
- 45% chance that it is a Classified item
- 43.5% chance that it is a normal Gear Set item
11.5% chance that it is an Exotic item
There is also a 12.5% chance that you get a bonus drop and when you get one, you have a 90% chance to get a classified and a 10% that you get an Exotic piece
Balancing Changes
These are some of the balancing changes that are new for the Update 1.7 drop:
-
Classified Striker
- Healing Stacks reset when out of combat
-
Contamination
- The contamination damage of the Outbreak Global Event has been tuned down
Shotguns
- The Console PTS 3 got a SASG nerf, that gave it a bigger initial spread and they will keep that nerf for all platforms when Update 1.7 drops.
- So now all Weapons have a hard RPM cap, so that player can´t shoot faster than intended, and the SASG has a higher initial spread - they will not go further than that.
- From then on they will then monitor the situation and maybe add additional changes down the road
Lag and Performance
- There have been many reports about bad server performance / lag and they acknowledged it again - yes these are problems that they want to fix.
- They currently have an investigation going on, to find the exact cause of these issues
- When you have videos that document these issues – post them in the lag thread that has been up since last week
- These reports and videos will then be investigated and hopefully they have a more detailed update next week
Other News
Matthew Szep is leaving The Division
- Community Manager Matthew Szep or mattshotcha has left The Division to join the Community Team of Rainbow Six. He has passed his torch to Anthony or @AmperCamper. He can also be found as UbiAmper on Reddit.
Known Issues
CronusMax
- Yes it is a situation, it is annoying and they are looking into it
- They try to find a solution but they can’t give an update now.