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As with what happened to Diablo III, they came up with a Loot 2.0 system which improved things.

I'm not advocating for specific changes, just referencing it cause the name is neat.

But what do you guys think TD2 needs more (read: first) Loot 2.0 or PvP 2.0?

Personally I think Loot 2.0 needs to come first, just because there isn't enough PvP-ness in the game to sustain the wait to improve loot drops

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almost 5 years ago - /u/hamishbode - Direct link

I think it's a great point that loot changes could help everyone but it's also worth noting that the folks on the production side that would be assigned to these 2 potential focuses would be on different teams. It doesn't necessarily mean that we're locked into such a binary decision.

As soon as we have more info on these topics, we'll talk about them with the devs responsible for them :)

almost 5 years ago - /u/hamishbode - Direct link

Originally posted by Airjarhead

I think it's great that you commented Hamish, but I have to ask...

As soon as we have more info on these topics ,we'll talk about them with the devs responsible for them :)

Can you please explain this? What more do you need to know about loot/RNG?. It's TERRIBLE. Getting a good chest piece is 10 times more rare than getting The Stone of Jordan from Diablo 2. What more do you need to know?

I just mean that I'm only the messenger so that information needs to be collated into something digestible. Recognising the issue, which we publicly have, isn't nearly as important as communicating our plans to address it. Once we have clear points to get out to you, we'll be telling you all about it.

Also, 3xSoJ 4 ZOD?