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My clan just completed a normal mode run after the fix. And it seems even after that the leader-boards are not to be seen anywhere!! They could only see same old stats of quickest completion for Normal and Discovery mode respectively.

Has anyone else tested this yet? Seems like another Reviver Hive situation :)

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over 4 years ago - /u/Ubi-Johan - Direct link

Originally posted by sarsante

Yes that was the most important thing to fix.

Long load times? Who cares

Sound bug? Who cares

Raid completion numbers missing? Who cares

Shitty loot? Who cares

People getting 30 loot pieces once a day? DAMN WE MUST GET RID OF IT RIGHT NOW

Some things are easier to fix than others, that is just the reality of development. Let me run down the status on the things you mentioned.

Long load times - Improvement were made today, we are monitoring it but it seems to have solved the issue.

Sound bug - Working on various sound related fixes with high priority.

Raid completion numbers missing - We will be looking into this one.

sh*tty loot - As announced previously, it is on the list of things to be overhauled. Larger overhauls take time to get right.

over 4 years ago - /u/Ubi-Johan - Direct link

Thanks for the info, we'll look into what's going on with this.

over 4 years ago - /u/Ubi-Johan - Direct link

Update: This particular fix was not included in the maintenance as originally intended. We will be deploying it as soon as we can.

over 4 years ago - /u/Ubi-Johan - Direct link

Originally posted by sarsante

As a software developer I know you're right but as costumer seems the priority it's to fix loot related things as fast as possible like bank loot cave.

I did the crate glitch 3 times and well it could drop 100 items and still hardly possible to get 5 decent items out of it, yes that's how bad it's. I run the raid multiple times every week, 99% of the time I get the loot using Z. Also every week one char can't get the razorback last key and well the crate loot it's as bad as everywhere else.

So after 4 months plus this should be priority, let people get 30 trash items a day won't ruin your game but people getting trash from whatever activities they do can ruin your game. There is none incentive to do anything in the game if I won't get anything good out of it.

Attributes can roll in a too wide range, like from 1 to 20%, so most of the attributes will be bad. A simple way to fix the insane amount of rng layers would be let people change attribute colors or maybe keep the attributes recal the way it's but let people also change a talent. Also remove the weight of some things like airaldi/alps gloves roll active talent somewhere around 90% of the time. Remove talents from brands that their specific weapon won't activate the talent ie overlord chest with berserk.

I like your game very much but it's really unrewarding to play it.

I do understand where you are coming from and can appreciate your sentiment.

That said, it would be incorrect to say that we prioritise fixes such as this over other fixes.

Loot is certainly going to have an overhaul, but as mentioned - overhauls of major systems takes time.

/ Johan