Original Post — Direct link
I find it quite too hard but not because of the actual enemies, but rather how sometimes you can't see the enemy but they can see you. They can shoot at you through something and you can't shoot back. A lot of things like this.

Also if an enemy is behind an open door it's all dark for the player yet they can see you clear as day. I found a lot of annoyances like this where it feels like cheating rather than real difficulty. I also dislike how the enemies move quite unnaturally, so it's hard to hit them, they change direction in an instant and so on. Superhuman speeds.
about 5 years ago - Ubi-Zubi - Direct link
Originally Posted by Lady_Of_Cha0s
I agree, unplayable for me.. Well playable if you like to be death and fun set at zero. If it's not fixed, I give up.
What about The Division 2 is causing you frustration? Did you experience anything similar in TD1?
about 5 years ago - Ubi-Zubi - Direct link
Originally Posted by xNordstadt
still bullet sponges, hiding behind cover at every lil fight kinda feels like a round based shooter(he shots, then I shot, then shots but be aware never leave ur cover ure dead...)instead of a dynamic one. just got totally annihilated with a random coop groupd trying to do a mission on "normal", we got our *** handed to us, thats no fun at all, but thats all being said in the forums and reddit hundred times. Game is great (design, variety etc.) but the sponges and their op mechanics are a torment for solo players and non organized groups in later / harder content.
Compling feedback for the team. Thank you for sharing this with me!