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The Division 2 Technical Test

 

=> Article on the official page

 


Agents,

We will be running a Technical Test of Tom Clancy's The Division 2 ahead of the Open Beta, from Thursday, February 21st to Friday, February 22nd for a limited number of PC players worldwide. Our goal with this Technical Test is to assess a certain amount of fixes we implemented based on your feedback following the Private Beta.

This will help ensure that your Open Beta experience will be as smooth as possible.

 


Access Distribution

Tom Clancy's The Division 2 Technical Test will be available to a select number of users on PC. PC players who are invited will receive an email on Wednesday, February 20th.

Access to the Technical Test for PC pre-orders is not guaranteed. Invites will be distributed at random to ensure a wide range of participants.

 


Platform Availability

Tom Clancy's The Division 2 Technical Test will be available on PC only. The upcoming Open Beta will be available on all platforms from March 1 to 4. Stay tuned for more information about Open Beta on our beta page.

 


Gameplay Content

Players who join the Technical Test will be able to test all the content available in the Private Beta, except for Conflict, Endgame and Photo Mode.

 


Friend Invites

Participants in the Technical Test will not be able to invite friends during the test.

 


Non-Disclosure Agreement

Tom Clancy's The Division 2 Technical test is not under any Non-Disclosure Agreement.

 


Feedback Forum

We want to thank everyone involved in the previous testing phases for their passion and enthusiasm as we pave the road ahead for launch. Your feedback is very valuable to us. We are very excited for the future! Please join us on the Technical Test forums to discuss, give feedback, report issues and tell us about your experiences!

 


Thank you and see you in Washington, D.C. soon!

The Division Development Team


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almost 6 years ago - /u/Ubi-Cain - Direct link

Originally posted by CoreyDobie

Different builds. You would have to redownload everything. Just like beta installs don't work with full game releases

Technically every time you update most modern games you're getting a different build to a degree. It's rare for games these days to do typical "patching". Most modifications are to existing core data as opposed to additional data, at least outside of content updates.

The difference in applications like Uplay, Steam, etc. is what Repos and Game/App IDs the product is tied to. In this case the upcoming test will be using the same Game ID as the Private Beta (Alpha, Previous Tech Tests, etc.). We compare the build (files) you have on your machine and then diff them to find what has changed and what needs updating. In essence you'll just patch the Private Beta files if you still have them... (/u/nethfel was on the right train of thought)

The Beta and full release will be separate though so you'll need to re-download the game come release. You can still move the beta build and get the file diffing to work if you really want to, but it's typically not recommended. If you have the bandwidth for it, a clean download is always the way to go.

/Cain (Uplay Team)