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Would love to know which core systems/gameplay mechanics u would like to be revamped?

Stuff like: - defensive attributes rework - seasonal Progression Level + watch (gettin stronger and more efficient within a season... But progress resets at the beginning of the New season) - introduction of seasonal talents and mods (only available within a specific season) - introduction of raid challenges - gear Talent balancing - revamp of legendary Mode ( Not being able to change build within run, no reviving, better loot,...) - gettin rid of the optimisation station

Would love to hear ur opinions agents

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over 2 years ago - /u/Ubi-Lucipus - Direct link

Originally posted by El_Grindo

Some new open world activities or variants of the known would be nice. Something like invaded control points, maybe up to legendary difficulty, or defending a CP or ...

I think this is an incredibly interesting suggestion/thought :)