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First one is this new slayer gun is it a exotic or named item. Heard it shot snowballs and concussed enemies so I assumed it was an exotic but I don’t know. And the second is where there any dates on when all these events and TU6.1 is coming?

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almost 5 years ago - /u/ChrisGansler - Direct link

The Sleigher is a named weapon. TU6.1 is arriving on Tuesday, December 10th. We're currently looking to start the maintenance at the usual 9:30 AM CET.

almost 5 years ago - /u/ChrisGansler - Direct link

Originally posted by thatrpgmakerfreak

Chris hope you don't mind if I hijack this thread for a bit, also have a couple questions from the SOTG:

1- Will we be able to wear the Yolo Hat in our normal characters?

2- In the case of the Negotiator's Dilemma Set, what is the fuse timer on the grenade? Also, was the cooldown, damage and or radius touched?

Personally, I think depending on the fuse timer, radius should be increased and Cooldown should also be increased. Damage is fine as it is.

Any official comments on that are appreciated.

The hat will be available for all characters, from what I know. I'm getting it confirmed. edit Yes, it's shared on all characters.

We talked about the ND change a couple of weeks ago, here's what's going live with TU6.1:

  • Blowback (Adjustment)
  • Updated the behavior of the launched grenade:
    • The grenade no longer explodes immediately on contact with its target.
    • The grenade now has a fuse timer of 2 seconds from launch before it explodes.
    • The UI warning players of an approaching grenade now appears immediately on launch of the grenade.
    • If the fuse timer has not expired on landing, the grenade will not explode until the fuse timer runs out.