about 4 years ago - /u/itmightbedave - Direct link

My guess is this system Jeff is alluding to allows balance updates without a client patch. Overwatch has a huge QA window because of OWL and because Blizzard emphasizes client stability. Unless they’re hotfixing, their turnaround on development seems to be about 3 months. That said, if all you’re doing is adjusting how much damage Sigma does per shot, that shouldn’t require a whole patch with a full QA process.

That said, it isn’t a sexy answer to the problem, so I imagine that’s why he filmed the dev update a while ago but hasn’t released it yet...they are editing to make sure it adequately explains what they want to do.

I could be wrong, but I’ve shipped a lot of software. If I were trying to solve Jeff’s stated goals that’s what I would do.