AbiChicharo

AbiChicharo



28 Jan

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Hello friends!

Welcome to this week’s episode of How It’s Made! Today we will find out exactly what the inside of a bowling ball looks like!
See below to discover–

–I’ve just been informed that I’m not ‘qualified’ to talk in detail about the intricacies of bowling ball fabrication. So I’m going to talk about the writing process for Double Trouble instead. I guess.

I’ll start at the beginning. The seed of the idea for Double Trouble was this: Everybody ...

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27 Nov

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Hi! It’s me, Abi – lead writer and pixel artist on Wargroove.

And I’m here to wish you a very happy #InternationalVesperDay! Unanimously voted ‘world’s best holiday’.

While we’re all waiting patiently for more Double Trouble release news I thought I’d give you a little more insight into everyone’s favourite malefactor – the outlaw’s ou...

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04 Feb

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Oh wow. Hi, internet.

Abi here, Artist and Writer at Chucklefish. I’ve come out of my hermit cave to give you guys a window into the writing of Wargroove! Let’s get right to it, as it’s bright out here and I want to get back to those sweet, mossy shadows…
Just like the art, design and code, the game’s writing was a team effort. From the outset we wanted Wargroove to be a character-centric game, so that’s where we started. We had meetings about the commanders’ personalities, their histories, their relationships and their goals. Eventually, out of the squishy clay of discussion and debate, more than a dozen characters were formed: colourful, complex golems brought to life.

...

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