Anet_Raymond

Anet_Raymond



15 Dec

Comment

Originally posted by kbn_

How about a UI change to OS and a very slight bump in the rewards for cashing out there? Leave the pips that of a normal map, but give marginally more reward track progress with some sort of clear UI indicator that you're doing it. Carrot people out of the queued maps, basically, without actually providing that much stronger of an incentive. Could apply a slight nerf to the rewards when ticking down on a non-OS map to balance out the economic impact if necessary.

I'd like to get the UI displaying correctly in OS so at least its clearer that you get rewards there.

Comment

Originally posted by morroIan

One black mark against Raymond is that he was excited for those obsidian weapon skins, looking at them I can't fathom why.

I dunno options differ I guess I really like the torch and the dagger.

Comment

Originally posted by [deleted]

[deleted]

We've looked into cashing out and it's not the solution to reward AFKers. We detail some of that in the FAQ. Some people who AFK might use a system that gets them out of the game for slightly less rewards but we'd still have AFK people trying to maximize rewards. We'd need to do something else to solve that problem. The pie in the sky idea is to find something that works for all of the parties involved. Maybe there isn't one but we have ideas that hit a larger portion of the issue and we're looking into those more since they solve more of the problem. One thing I'm looking into again is the idea of keeping participation from decaying outside of a WvW map. I've looked into this in the past and it's not a straightforward change.

Comment

Originally posted by Hiraldo

Shoutouts to /u/anet_raymond

Hey that's me!


09 Dec

Comment

Originally posted by Anet_Raymond

We actually get this question a lot. I talk a bit in another thread here (I'm on my phone or I'd link it) and we address it in the FAQ edit: phone changed or to it