Armagon

Armagon



17 Feb

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Hey y’all! Before diving in today, I wanted to let you know that this is going to be the last community spotlight we’ll be putting out for Wargroove, at least for a while. With development ramping up on Witchbrook, and Wargroove having just celebrated its third birthday, it felt like the right time to take a pause. Don’t worry, we’ll be back with even more Wargroove goodness in the future. Moregroove if you will.

With that announcement taken care of, let’s get to those community creations!

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21 Jan

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Hello everyone, we made it to 2022! I hope you guys have had a great start to the new year. To be honest, after coming back from holiday break, I half-expected to find new standout Wargroove maps to be a bit thin on the ground as people went off to spend time with friends and loved ones. In reality not only was my assertion wrong, but I’ve also been very pleasantly surprised by the originality and effort on display in today’s highlights. Let’s dive in!

1. Gladiators – Survival Map! by Jarle – Code: G2W3HAJ4
This custom mode is impressively robust. In this three player co-op map, each pl...

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10 Dec

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Hey y’all! I can scarcely believe it’s December already, this past year has really gone by in a flash! Looking back on the last twelve months, the Wargroove community has consistently impressed me with the quality and variety of their creations; it can be really tough to pick which to shine a light on sometimes! With that said, here I present to you the final spotlight for 2021. Let’s get to it!

1. Dragonfly 1.1 by Xmo5 – Code: SF3DVWTS
Winding paths surround the rivers and lakes. Do you push your units forward along the tantalisingly open beaches and plains of the center, or do you systematically focus the v...

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11 Nov

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Hi folks, it’s great to see you again! I’m back with more high quality maps from our lovely community with the usual little bonus from me! Let’s dive right in!

1. Meadow ver 1.0 by Mr.Cat – Code: HTHQ3Z8Y
This stunning piece of work plays as good as it looks and has some distinctive touches that I appreciated.

While most Wargroove multiplayer maps typically feature two barracks per player, this one has a third that is effectively and purposefully slowed to half production rate thanks to the necessity of using the nearby barge. There’s only one space available at each of the two drop-off zones, mea...

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15 Oct

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Hey everybody, great to see you! I’m pretty excited because this month’s spotlight features a bunch of custom game modes, so if you’re looking for something a little different, I’ve got you covered!

Before we dig into today’s entries, a couple of our more recent highlights have received updates!
* Fadedsun’s map “Gilgamesh” got updated to version 1.9.1, which you can access with the code: 5C42EHKW
* Justyoureventualruler’s map “Beetle’s Brooks” also got a revision, and now is version 2.75, which you can grab using: LJ5LASFE

With those updates out of the way, let’s get to the new highlights!

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17 Sep

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Hey guys, it’s great to see you all again! I’m back with more quality map creations, fresh from the Wargroove community!

Before we dig into today’s entries, one of our entries from the ...

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20 Aug

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Hi folks! I hope August has been treating you all well! The Wargroove community continues to surprise me with the amount of quality content being uploaded to the game, month after month. It’s made my task of picking the highlights simultaneously easier and harder. Easier because there’s usually plenty of options to present, but harder because of the volume of stuff I need to play to find the best! Let’s jump into this month’s highlights!

1. Out of the Aeons by Bergil – Code: HRXS8MLZ
Kicking us off we’ve got this nice little brainteaser of a puzzle map where Wulfar and Nuru are both stuck fighting eac...

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23 Jul

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G’day folks! Lovely to see you all again!

Before we dig into today’s entries, a few of our highlights from the last spotlight have received updates!
* Varis Alpha’s Wargroove remixes got remastered and released as an EP which you can check out here!
* Whargarbl’s map “In Memoriam” got updated to version 1.2, which you can access with the code: LBZ47JMF
* Xmo5’s “Cloak and Dagger” also got a revision, and now is version 1.3.1, which you can grab using: JCYK78CT

With those updates out of the way, let’s get to the new highlights!

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25 Jun

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Hello everyone, it’s that time again! I’m here to bring you some of the best maps that have come out of the Wargroove community, along with a fun bonus at the end. Lets jump in!

1. Cloak and Dagger 1.3 by Xmo5 – Code: PUL243ZW
This is one of the most visually striking competitive maps I’ve seen from Xmo5. The flagstone dotting the landscape means you’ll want to play close attention to where your flying units can move as the dense forest and mountains create chokepoints for your ground troops. I found this to be really fun to play with fog-of-war enabled too!

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28 May

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G’day folks! Thanks for joining me for yet another community spotlight! I’ve got a pretty varied selection of creations for you today, so without any further ado, lets get into it!

1. Groove Composer by Deminobody – Code: 5EVA8UCL
This map uses Wargroove’s event system to create a fully functional sequencer! It allows you to create short musical loops using a variety of sound effects, which is done by positioning units along several rows. The unit type and placement determines what sound plays and when. It’s impressively well-made and ...

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30 Apr

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Hello everybody, it’s great to see you! The month of April sure flew by, huh?

Before we dig into today’s entries, one of our picks from a couple of months ago has received an update!
* Whargarbl’s map, “Thieves Den”, got bumped to version 2.45, which you can access with the code: HNCN3HQ5

With that out of the way, let’s dive into the entries for this month!

1. Tetrahex v1.17 by Sedgehun – Code: Y73FQT7Q
This map is wild fun if you enjoy larger scale fights with lots of units. Built with competitive play in mind, this map gives each player four barracks to recruit units from, an...

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02 Apr

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G’day everyone! The first quarter of 2021 has flown by, and we’ve already made it to the Easter weekend! I’m back once again to bring you a choice selection of the Wargroove community’s finest offerings, so let’s get right into it!

Ryota’s Adventure Definitive Edition by CyanShaman – Code: Q2D96SYA
This delightfully tricky puzzle map had me stumped in deep thought for a good while. I had a number of occasions where I felt I’d gotten close to the answer, only to hit a snag and be forced to take a few steps back and rethink my options. Solving this puz...

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05 Mar

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Welcome one and all! I hope the day finds you well!

Before we dig into today’s entries, one of our picks from the last spotlight has received an update!
* Wigkx’s map “Oasis” got updated to version 1.5, which you can access with the code: C45SXSW3

With that quick tidbit out of the way, let’s get to the new highlights!

1. Heavensong’s Unrest by Laberca – Code: RBYGCT9E
This campaign sees the dashing general Ryota take a leading role as unrest takes root in the Heavensong colonies. Unrest that may soon embroil all of Aurania. I found myself pulled in ...

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05 Feb

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G’day folks! I’ve got a lot to cover today, including some fun news that will likely be of interest to the creators in our community. Let’s start by diving into today’s highlights!

1. Warship (2p) by Deminobody – Code: FW24BMCB
This is an impressively well-made scenario map that will feel very familiar to you if you’ve ever played Battleship. Both players pop down ship formations, and then take turns firing off bombs at each other’s fleets. It keeps track of the spots you attacked, hit and missed, with victory going to the first player to wipe out their opponent’s fleet. All-in-all a...

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08 Jan

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Hey guys! Great to see you with us here in 2021! Chucklefish is back at work and I’ve got a bunch of new map highlights for you, so let’s dive right in!

1. Paradise Lost v.1.56 by Whargarbl – Code: TL4VD9JB
This is definitely one of the larger 1v1 skirmish maps I’ve found myself recommending. Not only does this map play well mechanically, but it also uses decorations in a rather striking fashion, giving the battlefield a more organic feel without getting in the way of readability. Good stuff!

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27 Nov

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Hello everybody! I hope you’ve all been doing well!

Before we dig into today’s entries, a couple of our picks from the last spotlight have received updates!
* Deminobody’s map “Bizarre Bazaar” got updated to 1.2, which you can access with the code: NVZ6APEK
* Wigkx’s “Himalaya” also got a revision, and now is version 1.3.2, which you can grab using: DCX75H93

With those updates out of the way, let’s get to the new highlights!

1. The Cherrybowl v2 by Sicilica – Code: 297YBC38
Another really cool custom game mode from the creator of “Simple Defense v3”. The ...

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30 Oct

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Spooky salutations to you all! I have emerged from my crypt to bring you more wonderful maps from the Wargroove community!

Before we dig into these fresh new entries, I wanted to let you guys know that some of our previous picks got updates since my last post!
* Xmo5’s map “Sidewinder” got updated to 1.5, which you can access with the code: XHMU23ZX
* Alx_kami’s “Thief Please” also got a snappy revision to version 1.5, which you can grab with: 9ZB4BZ9E
* Fadedsun’s “Safe Haven” has now hit version 1.3, which you can get with: H6642ZFZ

With those updates out of the way, let’s get to the newest highlights!

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02 Oct

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G’day everybody, thanks for joining me for this month’s spotlight where I’ll be shining a light on the fantastic efforts of the Wargroove community who continue to whip up awesome maps and scenarios for everybody to play. I’m quite pleased with the selection this month, so let’s dive in!

1. Fortress of Pord by BadScra – Code: QHMXLUNL
I was really pleasantly surprised by just how polished and well-balanced this 2v2 map felt. With the gates and choke points around the center, sea units play a very important role in determining the victors.

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04 Sep

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It’s that time again! Wargroove’s community keeps delivering excellent new maps so I’m here to shine a light on some of the best efforts!

Before delving into the entries, I wanted to give a shout out to Deminobody, whose unique scenario map ‘9 Levels of Luck’ was given an honorable mention in ...

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07 Aug

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G’day folks, thanks for stopping by!

It’s been nice to finally bring ...

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