BlizzLana-1560

BlizzLana-1560



16 Nov

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I got ROCKED by Alarak and Stukov last night. Silences are always brutal, but I’d say they are particularly punishing for the long cast times on Q and W.

Also, considering her trait/sustainability is so heavily dependent on landing autos – blinds, are also brutal! Cassia, Artanis, Lili can make Orphea’s life rough.

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I love this comment so much.


08 Nov

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IF I may, it actually rhymes with ‘banana’.

The Nexus has a different idea of time and space, so I’m not sure I could accurately answer your question with a number value.

That said, she does attend Raven Crest High School with Kerri and Li-Ming!

:wink:...

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07 Nov

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I will pass this feedback to the team!

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Thank you so much! I really appreciate you saying so.

Every hero release leaves someone wondering where their hero is, but we strive very hard as developers, to make sure that all the content is compelling whether you’re an SCII players learning about a WoW hero for the first time, or a Heroes player learning about Orphea for the first time.

Every Blizzard character was an OC at some point or another! The capacity to create entirely original content ultimately enables us to broaden horizon of the type of cool kits and content we’re able to create for you.

Either way, like I said - h...

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Thank you so much!! <3


06 Nov

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Hahaha – SILHOUETTE CONSISTENCY, MY DUDE.

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You can learn more about Orphea and the relic here!

Long story short, it’s a relic that houses the power of her ancestry that she uses to bolster her own magic.

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You are finding the struggles that the pet name gave us during development, hahahaha

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Considering the nature of the relic, that’s rather thematically appropriate, actually.
Plus, I think we could all use a little ‘moe’ magic.

:sunglasses: :sunglasses: :sunglasses:...

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I mean, there’s a whole ability named Chomp, so there are files a plenty, my friend.

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Technically, no, considering the ‘monster’ is a really a manifestation of Orphea’s deepest, subconscious feelings – but throughout development, everyone thought of that lil’ buddy as ‘chomp’.

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This was a really great thread to read - I genuinely appreciate the sentiments from both sides of the fence, here.

For those of you who are already as excited about Orphea as we are - that is so awesome! Can’t wait to see what power she has in your hands!

For those of you who are apathetic to lore and find yourself on the fence, that’s cool too! I encourage you to try her. I think she is one of the most fun heroes I’ve ever played. Kyle did an amazing job designing her kit for a variety of playstyles, and heavily took into consideration not only how it feels to play as her, but how it feels to play against her. She’s super approachable to pick up and get going with, but I think you’ll find that to be as much of a beast as you see in our videos, that bar is much higher than you think it is.

For those of you who vehemently hate what we’ve done here, you know what? That’s cool too. We have no shortage of amazing characters from our histor...

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01 Nov

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That’s a great question.
I’ll bring this back to the team, thank you for the suggestion.

–Lana B

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Lots of fun ideas in this thread – it’s making my day!
Thanks for posting.


12 Oct

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Whyyyy thank you. :sunglasses:

If our artist had bandwith at the time, absolutely! i.e. Chromie has sand clones that show up and dance with her.


10 Oct

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A lot of it has to do with ‘what feels right’ for the character. What fits their personality, etc, but it’s largely just the whims of the Animator working on that hero, haha. Yrel’s dance, for example, is a combination of a video I found on the interwebs, and my personal go-to move on the dancefloor.

Many heroes will date themselves with their dances or taunts, which I kind of revel in. If there is a pop culture reference that is rather viral at the time, the animator sometimes draws inspiration from that. I animated Junkrat’s dance in the heat of that trend. He wasn’t released until 6 months later, or something - unfortunately outliving the fame of the moves, themselves. :wink:...

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