BrunoLouviers

BrunoLouviers



08 Nov

Post

Gameplay and Investment  

Armor 

    • Fixed an issue were certain shaders applied textures incorrectly to some pieces of the Festival of the Lost mech-themed armor ornaments.   

Weapon Balance 

Linear Fusion Rifles 
    • General 
        • Increased the flinch received from player damage. 
            • Flinch magnitude from players has been increased to 4x that of Sniper Rifles to make up for the lower zoom and higher aim assist. 
        • Increased the flinch settle time by 60%.  
            • This change is the same as the one recently applied to Sniper Rifles. 
        • Significantly reduced the flinch received from non-player combatants damage by 80%. 
    • Arbalest and Lorentz D...
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21 Oct

Post
It really warms my heart to be writing this, my first Community Focus about a Spanish creator. Meet Daykyri, a veteran content creators in the Spanish-speaking community. He has been there since the beginning and probably helped a new generation of New Lights more than anyone around. I'm not exaggerating, he is a great guy, and we are here to know a bit more about him.  

Thank you for chatting with me today, Daykyri! One of the first things we usually ask Community Focus creators is to introduce themselves in their own words, so... ¡Vamos, vamos, vamos! (Go, go, go). 
Hi, everyone. I'm Daykyri. I'm from ... Read more

18 Oct

Post

Activities 

Crucible 

    • Fixed an issue where Crucible and Iron Banner Seasonal kills and deaths were only being updated at match complete, rather than continually during the match. 
    • Fixed an issue where Guardian eliminations did not progress the Seasonal Greetings Triumph. Fixed an issue in Rumble where some incorrect voiceover lines were playing. 
        • Shaxx apologies profusely. 

Iron Banner: Eruption 

    • Fixed an issue where Crucible medals were awarded rather than Iron Banner ones. 
    • Fixed issue where shutdown bonus points were awarded multiple times if more than one player contributed to the shutdown.  
        • It will now only award points to the team once. 
    • Fixed an issue where the game type icon did not display on the activity intro screen.  

Expedition: Plunder 

    • Ruff...
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23 Aug

Post

UI/UX 

Roster 

    • Fixed an issue where exploring the Director screen would impact FPS. 
        • The team will continue to monitor FPS while using this tab. 
    • Added a new option to allow players to invite their friends to their fireteam without redirecting them to the Roster tab. 
    • Updated the visuals to make it easier to understand when a player has been blocked. 
    • Fixed an issue where viewing one's own details in the Roster might not consistently respect the Share Platform Names. 

Crucible 

    • Fixed an issue where pre-match cinematics would end before the countdown timer reached zero. 
    • Fixed an issue where an opponent’s nameplate would not pulse when their Super is active. 

Miscellaneous 

    • Fixed an issue where Derelict Leviathan did not have a Director label 
    • Fixed an issue where some items would ...
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19 Jul

Post

Activities 

Raids and Dungeons 

  • Derelict Leviathan 
        • Corrected Power levels on minor combatants associated with the Shared Fears Triumph which were set higher than intended. 
  • Duality 
        • Adjusted the balance between armor and weapon rewards, and set weapon drops to prefer those that have not had their Patterns unlocked. 
        • Adjusted the drop chance of Deepsight weapons within the Duality dungeon. 
        • Fixed an issue where players sometime get trapped in the Nightmare. 
        • Splash damage (grenades, Solar explosions, rockets, etc.) against bells no longer triggers a teleport. 
        • Fly-in cinematic has been added when launching into Duality. 
  • Grasp of Avarice 
        • The final boss no longer teleports out of the spawn location at the start of the encounter.

...

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28 Jun

Post

Activities 

Raid and Dungeon 

  • The Last Wish:  
        • Fixed an issue where mods were not dropping. 
  • Duality:  
        • Fixed an issue where damage phase lasted for an unintended duration in the Sorrow Bearer encounter. 
        • Fixed an issue where the Sorrow Bearer encounter could auto-complete after the first bell teleport. 
        • Fixed an issue where Skyburner’s Oath and the Explosive Payload perk could bypass the bosses’ shields in Duality’s Vault encounter. 
  • Fixed an issue where players could break immune shields in Vault of Glass, Garden of Salvation, and Vow of the Disciple by applying Scorch to enemies. 

Crucible and Iron Banner 

  • Fixed an issue where players could hide out of bounds in the Crucible map, D...
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27 Jun

Post
Oh, a new week already? And it's almost July, too? Time flies when you are working on stuff you want others to read as soon as possible. As much as I love doing the new Duality dungeon (I managed to finish it solo!) and trying to get my desired roll of my adored Beloved, chatting about Destiny 2 with remarkable people and getting to tell their stories is something I enjoy very much. Lucky me, that’s exactly what I'm doing today! 
Please, say "olà" to Everson, an incredible Destiny 2 content creator and the first one from the great country of Brazil to be featured in a Community Focus. 
Oi, Everson, como vai? (Hey, Everson, how are you doing?) It’s a pleasure to have you here. Please, tell me about your personal story, what you like to play and, of course, what you like so much about Destiny that you stream and create content about it!  
Hello, Guardians! My name is Everson, known in the Destiny community as EversonMITOBR. My nametag was creat... Read more

07 Jun

Post

ACTIVITIES

Raids and Dungeons

  • We have fixed an issue where Pinnacle gear was dropping more than once per week in the Master version of the Duality dungeon.  
      • Encounters from either Legend or Master, whichever is completed first, reward pinnacles once per week per class. 
      • Pinnacle rewards were unrestricted in Duality Master mode before this change 
  • Fixed an issue that blocked progress in Grasp of Avarice final boss encounter.  
      • Captain Avarokk might still show some shaky animations during the fight. 
  • Fixed an issue that could cause an activity crash during the Caretaker encounter in Vow of the Disciple.
  • Removed Powerful rewards from Deep Stone Crypt...
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31 May

Post

Activities

Dungeons and Raids

Duality
  • Fixed an issue where players were spawning in an undesirable location after joining the existing fireteam. You really didn’t want to be there.
  • Standard Bearers are now spawning where intended.
  • Spamming the bell should no longer stop it from functioning.
  • Fixed numerous texture and environment issues.
Grasp of Avarice
  • Fixed an issue where players couldn’t progress in the encounter.
Vow of the Disciple
  • Fixed an issue where previewing weapons in the vendor shop showed placeholder shaders.


Gameplay and Investment

Weapons

  • Players will be less likely to spawn into the opposing team’s Witherhoard pools in PvP.
  • Bump in the Night Rocket Launcher now has a tracking indicator in the scope when used with the Tracking Module perk.
  • Fixed se...
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10 May

Post

ACTIVITIES

  • Guardian Games playlist activities now grant progression towards Deepsight weapons and levels 
  • The Title SMG will now drop from Medallion turn-ins. The higher the Medallion the higher the drop chance. 
    • Drop-rate has been tuned to correct the issue. 
  • Guardian Games Playbook has been disabled from Eva Levante after an unintentional interaction with platform carts. 

ABILITIES

  • Fixed an issue that prevented players from successfully charging a Nova Pulse just after casting the Nova Warp Super. 
  • Fixed an issue where charging a Nova Pulse with low Super energy would not consistently complete the attack. 
  • Fixed an issue where an interaction between Shiver Strike and Glacial Quake could allow players to generate infinite Stasis crystals if combined with the Howl of the Storm Aspect. 
    • Developer not...
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03 May

Post

ACTIVITIES

  • Vow of the Disciple
    • Removed class items from Master difficulty reward pool for encounter completions. 

06 Apr

Post
Hello there, Guardians! How’s your week going so far? Have you jumped into the Grandmaster Nightfall that just launched? I’m still trying to find the courage to do one of those, but meanwhile, I just finished my first raid of the week. Let me tell you one thing: my experience wouldn’t be the same without the resource we are talking about in this Community Focus, a resource we think you will find just as useful.   
Today, we wanted to introduce you to MitchySlaps, the creator of a wonderful Stream Deck input tool for those that may not be able to communicate in the heat of battle and for those like me who have trouble remembering symbols. If you normally use this programmable keypad for shortcuts inside your streaming apps, Mitch work allows you to use it inside a Destiny raid for callouts. As simple and great as that. 


Hey, Mitch... Read more