CCP_Masterplan

CCP_Masterplan



28 Apr

Comment

Based on feedback we are going to be increasing the new minimum armor reinforcement durations for Medium-sized structures as follows:

  • Medium structure in Wormhole/Triglavian system: 2.5 days (was going to be 1.5 days)
  • Medium structure in Null-sec system: 3.5 days (was going to be 2.5 days)
  • Medium structure in Low-sec system: 3.5 days (was going to be 2.5 days)

This will give Medium-sized structure owners slightly longer advance notice of a defensive requirement.

Additionally the random jitter time which is applied when picking the reinforcement exit time for Medium structures is being reduced to +/- 1.5 hours - so a potential window of 3 hours (down from +/- 3 hours - a potential window of 6 hours). This will narrow the uncertainty of the exit time for the defenders, making their choice of exit hour more meaningful.


17 Feb

Post

Greetings!

As mentioned in this week’s Road To Fanfest Dev Blog, there are upcoming changes to material compression, giving an improved team-mining experience. New in-space compression modules will be added to the Rorqual, Orca, and Porpoise, which also add the ability to compress Gas and Moon Ores for the first time. This post will expand on the outline in the dev blog, giving you a lot more details, and enable us to gather your feedback.

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17 Mar

Comment

An unfitted hull isn’t necessarily worth much by itself because it is already mostly covered by insurance payouts, and we can’t pay out more in total than is destroyed. So most of the value will come from destroyed modules (or from destroyed implants for pod kills).
A rough estimate would be around 1 LP for every 3000 ISK worth of destroyed stuff (but that also depends on what that destroyed stuff is and where it comes from)

Generally, if you’re at tier 2 now, you’ll get about 3x more LP for FW kills with this change compared to TQ today.