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Greetings, Terrarians!
Understandably, we’ve been getting a lot of questions regarding the upcoming console release of 1.3 and wanted to provide an update.
Currently we are working through the final issues/bug list from Re-Logic and Pipeworks QA – as well as any final bits that we need to resolve for Sony and Microsoft certification submission. Parallel to that, we are putting the final touches on optimization and performance for split-screen multiplayer. It has been a challenge...
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