Ernestas, Albert

Ernestas, Albert



30 Aug

A few bugs left...

WoW classic has been released, which means several of our top men have taken time off to spend hours raiding and having fun in Azeroth.

This isn't great timing, as a few new bugs related to train signals appeared. We want to get these bugs solved before we do another release (another stable candidate). As it turns out, the only person with the skillset to fix these specific train signal bugs is also deep into levelling his Priest... (Kov on Pyrewood Village)

We are still making the rest of the preparations for the stable release. We have started writing up the stable annoucement blog post, and have produced a 0.17 postcard image. Other than the few more critical rail bugs, there doesn't look like there is much else to block the stable release, on the forum we are down to 27 bugs.

Since there are so few bugs left to deal with, some of the team has starting working on 'post-stable' features. Wheybags is working on the new cam...

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17 May

Hello,
the bugfixing period boringly continues, we got down to 159 active bug reports, so in few weeks we should be finally down with this burden. But at least the graphics department has something new to show:

New design for the chemical plant Ernestas, Albert

After some time working on the redesign of the chemical plant, we can finally show the results:

In the old version, we had the problem of not being very clear when the chemical plant was working or not. So apart from the style modernisation and high resolution, this redesign was aimed for solving this readability issue. As an addition, we tried also to be very clear at the time of viewing what kind of chemical recipe the plant is processing.

Finally we came with the solution of adding a big window - pipe style - showing the moving liquids inside with the tinted color, and also adding a ch...

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