Something is wrong with the game, I have so many negative map mods they don't fit the screen anymore
I understand your situation, the team as been made aware when I first replied. They are working hard to fix this major issue.
Please be patient
I understand your situation, the team as been made aware when I first replied. They are working hard to fix this major issue.
Please be patient
Thank you for the report
We will investigate this issue
Thank you for the report
If you could share a screenshot of you character page and your equipment, it would help us narrow down the cause of the problem.
This is a bit hard to understand the issue you have posted.
What boss, which monolith and can you provide a screenshot or short clip of the issue you’ve encountered?
Stack those mod! Create the ultimate rare mobs to destroy the universe!!!
This is a known issue, we are investigating a fix
You can see “Overload” as follow: X charge cost per cast per target
We will investigate if we need to change anything regarding that mechanic
It seem the ability description isn’t accurate indeed.
Overload cast the ability “Zap” at the cost of 10 charges. Zap itself cost 0 charge, it is the Overload ability that cost charges to activate.
Description does need to be corrected. Thank you for noticing this issue
Either unstable should cause multiple lightning blasts + cost increase, or say that it isn’t compatible.
If you can provide a short clip of what you see, it would help greatly. Testing did...
Read morePoor dragon, fought his hardest, just to get one tapped by some creppy lady
This is a known issue, we are investigating a solution
Everything is working as intended. If the “Rip blood” from the “Bone curse” ability have no valid target in range, it will activate itself on the minions location (Like using Rip blood on yourself without any valid target).
For Rip blood to affect your minions, you need “Marrow Drinker” from the rip blood passive tree. However, it will no longer be cast on the ennemies.
Hope this clarifies the abilities and skill trees.
Note: The Rip blood projectile moves quite fast so if you are close to the target, it might be hard to see.
Stop using Aura of decay, problem solved
This is a known issue, all instance of poison damage also increases the self-poison from Aura of Decay.
We are investigating a solution for this
Thank you for the report, unfortunately we did not manage to reproduce your current situation.
Can you provide more details, like your skill tree, player log and, if possible, a short video of the problem?
Thank you for the report, we are currently investigating this issue
Were you playing with a friend?
If you did, did your friend start the last quest?
If yes, did you both have enough stability to start it?
Have you tried using “Drain all the ocean water, screw you Lagon” instead?
Thank you for the report, we will investigate
Its a new quest, your armor pieces are trapped in loading limbo and you need to find them to get back the visuals. >: D
Thank you for the report, we are aware of this issue and are looking into it
The dungeon boss wanted a splash of color in his interior decor. Do you like it?
We are aware of this issue and are working on it.
Thank you for the report
We want more people as primalist, that’s all
This is a known issue
we are investigating the problem
Its to keep our players guessing
Thank you for the report
We will investigate the issue
Can you provide a short video of the issue occuring?
Do you have any item or passive that would affect the hammer throw skill directly?
This is a known issue
We are investigating a solution
That is indeed the current issue
We are investigating a solution