Gamera Games

Gamera Games



15 Dec

Post
Hi engineers,

We have a small update, urgently addressing some BUGs that were frequently reported.

  • Fixed a bug that allowed constructing hovering multi-level buildings by using blueprint.
  • Fixed an error that may occur when reversing the Conveyor Belt.
  • Fixed the wreckage of [Destoryer].
  • Fixed some errors of localization.
  • Fixed some UI issues.
  • Fixed a bug where Icarus might not be attacked when it is too close to a Dark Fog Turret.
  • Fixed a bug where Icarus might aim a target which is on the other side of this planet.
  • Fixed a bug where the Space Hive Threat might be incorrect.
  • Fixed a bug that allowed access to Galaxy from Death Interface.

Youthcat Studio
Comment
    Gamera Games on Steam Forums - Thread - Direct
你好,请问你此前使用过MOD工具吗?如果使用过的话,完全删除MOD试试能不能解决。如果依旧无法解决的话,麻烦加一下BUG反馈群:777178167
Comment
    Gamera Games on Steam Forums - Thread - Direct
你好,麻烦添加一下BUG反馈群:777178167,联系管理员反馈下详情
Post
    Gamera Games on Steam Forums - Thread - Direct
Update: we've updated a new version to fix this problem. If you still have localization issue after updating, please let me know.

Hi engineers, we've noticed the English localization issue and are looking into it right now. Sorry for the inconvenience.
Post
Icarus! The CentreBrain has intercepted signals from an unstable energy source. Dark Fog are approaching the sector you are in.

Be fully prepared, COSMO will provide you with the technology to defend against them, ensuring the smooth implementation of the Dyson Sphere Program.

Major update Rise of the Dark Fog is now available for everyone.



We hope you enjoy this update. Rise of the Dark Fog is the first part of the combat system, and there will be future content related to space combat. Building space stations and confronting space hives are already in our plans.



Patch Note Version 0.10.28.20729
New Feature - Added [Combat Mode], allowing players to create comb... Read more

14 Dec

Post
Dear engineers,

The major update "Rise of the Dark Fog" for the Dyson Sphere Program will be available on December 15th at 0:00 (PST).

We are currently making final optimizations and adjustments to provide everyone with a stable and enjoyable gaming experience.

We appreciate the support and patience of each player. Let's welcome the arrival of the Dark Fog together!

New Artwork for Rise of the Dark Fog:





10 Dec

Post
Dear engineers,

The Rise of the Dark Fog update will be released on December 15th.

We have compiled a list of FAQ before its release. We hope this helps clarify any doubts you may have.



1.Save & MOD
Q: Do I need to start a new game after the update?
A: 1.If you want to experience the new content of the combat system, you will need to start a new game.
2.You can continue to play previous save that has not used MODs after the update, but the Dark Fog will not appear.
3.Save that have used MODs may not necessarily be compatible with the new version, depending on the extent of the modifications made by the MODs.

Q: Can I use previous Blueprints after the update?
A: 1.Blueprints without using any MODs can still be used.
2.Blueprints with MODs are likely to still be usable, depending on the extent o... Read more

22 Nov

Post
Hi engineers,

The moment has arrived to unveil the launch date for the significant 'Rise of the Dark Fog' free major update!

Icarus has made special preparations for this moment. Let it announce the date for you.


If you've watched the trailer, you'll surely understand why we didn't reveal the launch date at the beginning but chose to debut the trailer first.

If you skip the trailer and wish to know the date immediately:

Rise of the Dark Fog is set to release on December 15!


'Rise of the Dark Fog' is the beginning of combat system. We are committed to delivering ongoing updates. By 2024, you will venture into space combat, building space stations and deploying fle... Read more

21 Sep

Post
Hi engineers,

We are happy to bring you two new trailers of combat system,and announce that combat system Rise of the Darkfog will officially be released in December 2023!





Momentary Explosions, Spectacular Fireworks
The Darkfog expands in response to the your progress. If the number of defense towers is insufficient when hordes of enemies invade, your defensive line will quickly be overrun.

To deal with such crises, you can activate "Supernova", which increases the firing rate of defensive towers by up to 25 times, applying intense pressure on the enemy and helping overcome challenging situations.

... Read more

21 Jun

Post
How are you, engineers? It's Dragon Boat Festival here in China, we are writing to you with some dumplings in our dishes!

The combat system is still in production, and the problems we meet are cleared one by one like the dumplings in the dishes - nothing goofing, all time work work.

Recently we are aiming on bringing "changes" to the features. The combat system code has been refactored once, while the framework of the gameplay and the workflow of the system optimization has outlined and discussed. Overall, the system progressing is around 60%.

On the other hand, we are close to the completion of gameplay loop. There are still some difficulties in our mechanics, but we will definitely break through it, just like what we've done in the past. The progressing of the content and resources, overall, has came to 50%. So there are still plenty resources need to be created, maybe you engineers need to wait a li-ttle longer. (But no later than 2023!)

... Read more

30 Sep

Post
Hi engineers,
We're about to start a holiday break, and we couldn't resist updating with some fixes before that. Have fun!

Features:
-Added new models (LOD 0/1/2) and textures that belong to [Quantum Chemical Plant]. Finally, no shared models! But the VFX is still in the making.
Changes:
- Modified the priority of Logistics Bot to put/collect items from Icarus. Now the priority to put/collect items from inventory is higher than before.
- Modified the priority of putting items in the Storage. Now items collected from Icarus inventory will be prioritized into the red compartment (the restricted ones) of the storage.
- When the mouse hovers over the logistics compartment of Icarus, the estimated delivery speed capability of the corresponding item will be displayed.
- The Logistics Distributor panel now can display the number of successfully matched delivery routes and the number of routes outside the delivery range.
- The operating distance of the ... Read more

02 Mar

Post
Hi engineers,

How's your Icarus get dressed? xD
In the Mecha Customization Contest just ended on February 20, we have received a lot of submissions. We are so impressed by you engineers' creative works and it is hard to select just a few of them as the winners.

The result will be announced at March 9th. Before the winners are determined, let's have a glance at some of the design submissions from China.

Our huge Thank You for all of your support for this event!

ID:Azorian



ID:云薇泓蓓


ID:凡白罗晨0
... Read more

28 Jan

Post
Dear engineers,

As you can see this is not a patch note. We are publishing this announcement because we are going into the Chinese New Year holiday starting January 29, 2022 until February 9, 2022. We'll take a good break, and then come back and continue our work to bring you exciting new content in 2022!

Thank you for your support throughout the year! We wish you a happy Chinese Tiger's year, and good fortune for everyone!

23 Jan

Post
    Gamera Games on Steam Forums - Thread - Direct
Q: How advanced is the Early Access version? How long is the estimated gameplay time?

A: Don't worry: the EA version will have a lot of content – the game will just grow from there. A single playthrough takes between 50 and 100 hours to complete – and that's if you focus on building the Dyson sphere. If you sneak off to explore the universe, spend time optimizing the factory layout , etc., it may take you longer than that.

Q: Are many bugs and glitches to be expected?

A: Obviously, we can't guarantee a 100% bug-free experience (the game is still in development, so it might be rough around the edges in some aspects), but we're working really hard to release the most polished version possible. If you find a bug, you can report to us and we will fix it as soon as possible.

Q: Are there enemies in the game?
A: Icarus does not have an enemy in the current version, but it's a feature we plan to implement in the future. We are a... Read more
Post
    Gamera Games on Steam Forums - Thread - Direct
2021.03.19
[Version 0.6.17.5972]
特性:
- 新增自由命名天体的功能,可以在左下角缩略图以及行星视图/星图界面右侧信息面板中进行命名
- 新增星图中的天体操作界面,优化天体查看操作,现在可以设置天体的太空标签是否显示
- 新增目标天体航向指示线,在星图中找到天体后可以打开航向指示线。

修改:
- 优化星际物流运输船起飞/降落/加速/减速的逻辑,使其在大量速度升级后更快速且合理
- 修改部分物品、科技描述的英文翻译

平衡:
- 液氢燃料棒应有更高的燃烧效率。提升液氢燃料棒的能量数值:40MJ -> 50MJ
- 调整星际物流运输船的能量消耗:当航行速度升级超过3000m/s后,不再根据最大航行速度增加额外能量消耗

Bug修复:
- 修复了在某些大质量黑洞周围,因戴森球节点捕获火箭的范围不够大,火箭追不上节点的bug
- 修复拆除模式和升级模式下按ESC会直接弹出游戏菜单的bug


2021.03.12
[Version 0.6.17.5932]
特性:
- 完善批量升级/拆除功能,新增范围操作以及相关界面
- 新增熔炉的LOD1,LOD2渲染细节等级,优化熔炉渲染在GPU上的开销

修改:
- 重制火力发电厂的模型、贴图及特效,并微调分拣器接口位置。
- 重制微型聚变发电厂的模型、贴图及特效,并微调分拣器接口位置。

Bug修复:
- 修复了当储液罐垂直方向上存储液体不同时,可能会出现的流体混淆bug


2021.03.05
[Version 0.6.17.5831]
- 修复建筑升级后,未能同时升级耗电信息的bug
- 修复建筑升级后,未能同时更改动画信息的bug
- 对以上两个bug产生的错误... Read more
Post
    Gamera Games on Steam Forums - Thread - Direct
2021.03.19
[Version 0.6.17.5972]
Feature:
- Now you can customize the names of celestial bodies. You can either rename them on thumbnail in the lower left corner, or on and the information panel on the right side of the planetary view / star map interface.
- Added the celestial body operation interface in the star map. Now you can view the celestial bodies easier, and you can decide to turn on/off the space labels of the celestial bodies.
- Added the heading indicator line of your target celestial body. You can open the heading indicator line after you find the target celestial body.

Change:
- Optimized the logic of takeoff / landing / acceleration / deceleration of Logistics Vessel to make it faster and in line with scientific principles after upgrades.
- Modified English translation of some item and technical descriptions.

Balance:
- Hydrogen fuel rod should have higher combustion effic... Read more

21 Jan

Comment
    Gamera Games on Steam Forums - Thread - Direct
Hi Detonyle,

Key binding is already in road map, you will find it in one of our following patches!

Thank you for supporting Dyson Sphere Program!
Post
    Gamera Games on Steam Forums - Thread - Direct
戴森球计划的工程师们,你们好!
本贴会总结部分已知BUG并进行针对性的反馈。对于本贴中未出现的bug,我们会进行汇总并提交开发者。希望遇到问题的工程师们,可以加入 官方BUG反馈群777178167 或是向邮箱[email protected]发送反馈。感谢你们的支持!

Q:我是笔记本独显玩家,为什么游戏进去这么卡?

A:请先确认电脑是否符合最低配置需求,如满足,可能为笔记本在运行游戏时调用了核显。可以按照如下步骤操作:

1.打开NVIDIA控制面板
2.点击“管理3D设置”,然后切换到“程序设置”选项卡
3.在第一条选择自定义程序中点击“添加”按钮,在下拉框中选择要使用独立显卡的应用程序
4.在第二条中的图形处理器中选择“高性能NVIDIA处理器”,然后点击右下方应用即可


常见问题的通用解决步骤
1.用管理员身份运行游戏
2.关闭360等杀毒软件(包括安全管家,软件管家)以及系统自带的防火墙
3.安装游戏运行环境包 ht... Read more
Post
    Gamera Games on Steam Forums - Thread - Direct
Submit a Bug Report Form
For those Dyson sphere engineers who experiencing issues or have a bug to report, please submit bug reports via this form

https://forms.gle/RNfPBA7nDsVsse176

Remember to try and be as specific as possible when submitting bug reports. The more specific you can be, the easier the devs can replicate the problem.


Where is this Appdata folder?
If you're having problems finding the Appdata/Locallow directory to find the log files, you can open Windows explorer and type the following in the address bar

%userprofile%\appdata\locallow


Come to the Discord!
Meet other Dyson sphere engineers and devs here! Feel free to join us!

htt... Read more