Goblin_BHVR

Goblin_BHVR



17 Feb

Comment
    Goblin_BHVR on Steam Forums - Thread - Direct
Thanks for sharing the video here! We're looking forward to implementing these changes and we hope you're looking forward to it too
Post
Dead by Daylight will be undergoing a substantial Quality of Life Initiative, which should address many longstanding concerns and frustrations our players have been experiencing.
This Initiative will take place over the course of two phases. The first runs from April to June, while the second runs from July to December. For a full look at what’s scheduled, check out the roadmap below.



To accommodate for the scope of this Initiative, we have decided to delay several of our upcoming releases – including Chapters, Rifts, Events Modifiers, and Collections. That means there will not be a PTB tomorrow, but rest assured that we did not make this decision lightly.
We feel confident that delaying our upcoming releases to prioritize this Quality-of-Life Initiative will ultimately make Dead by Daylight stronger than ever. We’re always listening to our players, ... Read more

12 Feb

Post

Bug Fixes 2V8
  • Reduced the Survivor's Herb interaction snap time.
  • Fixed an issue that could cause Killers to become stuck in the trial after the End Game Collapse when a bot became stuck in a cage state.
  • Fixed an issue that caused the Survivor to lose their struggle animation when interrupted by the Deathslinger's harpoon while getting vaccinated or sprayed by another Survivor.
  • Fixed an issue that caused Survivors to briefly float in the air before going to a cage when picked up by Naughty Bear.
  • Fixed an issue in Raccoon City Police Station where killers and Survivors could land on top of crates in the main hall.
  • Fixed an issue that caused the Event Entry Screen Overview tab to incorrectly refer to the Raccoon City Police Station as the Raccoon City Police Department.
  • ...
Read more

10 Feb

Comment
    Goblin_BHVR on Steam Forums - Thread - Direct
The team is currently investigating the issue, we're sorry that it's causing frustration
Comment
    Goblin_BHVR on Steam Forums - Thread - Direct
Hey!
We appreciate you all for taking the time to write down your thoughts here. I'll get all the feedback back to the team. I'll also be keeping an eye on the thread for any more feedback about Legion in this mode as well, as we're definitely interested to know what everyone thinks.

28 Jan

Post


Content
Killer Rework - The Nightmare
Base Changes
  • Dream Snares and Dream Pallets are both part of the base kit
  • Tap the Ability button to swap between Dream Snares and Dream Pallets
  • Dream Snares are now a ground projectile (more details below)
  • Dream Pallets can be Ruptured from a distance (more details below)
  • Dream Projection can now be used on completed generators (and more!)
Dream World
  • Minor visual improvements to the Dream World
  • Improved clarity when the nearest Survivor is asleep
  • Survivors in the Dream World are Oblivious, but hear his Lullaby
  • Survivors performing a healing action on a Sleeping Survivor or while being Asleep are revealed with Killer Instinct
  • Survivors...
Read more

27 Jan

Post


After delivering a major update to The Nightmare’s Power and Perks, we’ve been steadily unpacking all the feedback we’ve received post PTB.

We’re pleased to see that many enjoyed the changes to The Nightmare’s Power, which ensured players could use Dream Snares and Dream Pallets without having to choose one or the other. Changing the former into projectiles was generally well received, with players enjoying the addition of a more active ability.

While it was a solid start, there was still work to be done. We’ve since made a few updates to his Power, Perks, and overall Quality of Life, which should improve the overall experience when these changes hit live.

CHANGES FROM PTB TO LIVE

Dream Snares

    ...
Read more

08 Jan

Post


Important
  • Progress & save data information has been copied from the Live game to our PTB servers on January 6, 2025. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.
  • Players will once again receive 12,500 Auric Cells on the PTB to explore Outfits and Characters in the Store. Both Auric Cells and purchases made on the PTB Build will not transfer to the Live Build.
Content
Killer Rework - The Nightmare Base Changes
  • Dream Snares and Dream Pallets are both part of the base kit
  • Tap the Ability button to swap between Dream Snares and Dream Pallets
  • Dream Snares are now a ground projectile (more details below)
  • Dream Pallets can be R...
Read more

12 Dec

Post


Content
Killer Updates
The Houndmaster - Basekit
  • Chase Command cooldown reduced to 3 seconds (was 4 seconds)
  • Increased the time it takes The Houndmaster to recover movement speed from cancelling Chase Command to 1 second (was 0.85 seconds)
  • Reduced the movement speed penalty from cancelling Chase Command to 3.0 m/s (was 2.0 m/s)
  • Increased hitbox of Dog while performing Chase Command to 0.65 meters (was 0.5 meters)
  • Increased Window and Pallet vault time of Dog while performing Chase Command to 0.45 seconds (was 0.9 seconds)
  • Reduced Chase Command camera transition time from The Houndmaster to Dog when activating Redirect to 0.15 seconds (was 0.25 seconds)
  • Reduced Chase Command camera transition time from Dog to The Houndmaster after ending R...
Read more

09 Dec

Post


Content
Killer Updates
The Houndmaster - Basekit
  • Chase Command cooldown reduced to 4 seconds (was 5 seconds)
  • Completed Generators now appear light orange to The Houndmaster after charging Search Command (previously Completed Generators were visible at all times)
  • Houndsense Radius only visible to a Survivor when the dog is within 20 meters of them (previously was visible at any range)
  • Survivors afflicted with Houndsense appear with reduced color and opacity outline to The Houndmaster (red tint used to blend too much with Killer Instinct feedback)
The Houndmaster - Addons
  • Training Bell:
    Increased the Survivor aura reveals to 8 seconds (was 5 seconds)
  • Spiked Collar:
    I...
Read more

28 Nov

Post

Content
New Killer - The Houndmaster
Killer Power - Scent of Blood The Houndmaster and her dog operate as one. Her commands are followed without question or delay.

Special Ability: Chase
The Chase Command sends the dog out at high speed. Pressing the Power button again redirects the Chase, pivoting the dog's path. When the dog catches a Survivor, the dog starts a Grab. The Survivor becomes Hindered and is pulled toward The Houndmaster. The Survivor can get free by stunning the dog or can be rescued by another Survivor. Grabs that end without Injury leave the Survivor Hindered. Grab duration is shorter for Survivors with the Endurance status effect.

Special Ability: Search
The Search Command sends the dog to a target location, creating a Search Path. It has its own lullaby and, as it moves, its Houndsense radius rises over... Read more

27 Nov

Post


Welcome to another Developer Update! We will be focusing on the newest content that was tested in the PTB including The Houndmaster and associated Perks. Additional Live Balance changes that were in the PTB will have their feedback addressed in the hotfixes that follow the Chapter release.

Thank you everyone for playing the PTB and providing such thorough feedback.



We received a lot of great feedback regarding The Houndmaster during the PTB and with that we’ve developed the following changes:
  • [Change] Completed Generators now appear light orange to The Houndmaster
  • [New] Survivors afflicted with Houndsense now appear bright red to The Houndmaster
Dev Note: This wi... Read more

11 Nov

Post


The beloved 2v8 mode is returning! A lot has changed and since the first version – so much that we couldn’t squeeze it into our regular Developer Update – and we’re going to dive into all of it today.

Before we get started, it’s important to note that everything below only applies to the 2v8 mode and will not affect regular matches.


Cages
  • [CHANGE] Survivors are now sent to cages after being picked up by a Killer rather than by stomping.
  • [CHANGE] When a Survivor is near a caged Survivor, the cage will no longer move even if there is a Killer nearby.
  • [CHANGE] Survivors perform the unhook action 15% faster while a Killer is nearby.
Dev note: Flashlights didn’t ser... Read more

07 Nov

Post


Important
  • Progress & save data information has been copied from the Live game to our PTB servers on 28th October. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.

  • Players will once again receive 12,500 Auric Cells on the PTB to explore Outfits and Characters in the Store. Both Auric Cells and purchases made on the PTB Build will not transfer to the Live Build.
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Content
New Killer - The Houndmaster
Killer Power - Scent of Blood
The Houndmaster and her dog operate as one. Her commands are followed without question or delay.

Special Ability: Chase
The Chase Command sends the dog out at high speed. Pressing the Power button again redirects the ... Read more

01 Nov

Post


STEAM PLAYERS: Time is running out to get this bundle!

Whether you're looking to take your first steps into The Fog, or already own either Dead by Daylight or The Casting of Frank Stone, check out the time-limited World of Dead by Daylight Bundle for some spooky savings.
Offer ends November 4th 1700 UTC.

https://store.steamp... Read more

29 Oct

Post

We’ve been flooded with requests for 2v8 data, so we’re happy to deliver! For starters, over seven million matches of 2v8 were played during the event period. (For context, this is a lot!)

We’ve been hard at work on the second version of 2v8, so keep your eyes peeled for more information about the mode in the coming weeks.


If The Huntress’ lullaby haunts your dreams, it’s probably because she was the most popular Killer this time around.

You’re probably wondering which Killers made the deadliest teams, so we crunched the numbers and found the top three pairs.

Not to be left out, we’ve also grabbed the numbers for all the Survivor Classes. Escapist was the clear the favourite, though all Classes saw a decent amount of pla... Read more

24 Oct

Post

Content
  • The Flashbang perk and Firecracker items have been re-enabled.
  • The Level 2 of the Haunted By Daylight event tome opened October 24th at 11:00 am ET.
  • The Level 3 of the Haunted By Daylight event tome opens October 31st at 11:00 am ET.
  • Bloodpoint values for several Haunted by Daylight scoring events have been increased.
Killer Updates
The Skull Merchant - Basekit
  • Reverted The Skull Merchant's movement speed when Inspecting her Radar to 4.6 m/s.
  • The Skull Merchant sees scan lines from her Drones at all times. (NEW)
  • The Skull Merchant sees the aura of scan lines when Inspecting her Radar within 32 meters of the
    Drone(s). (NEW)
Killer Perk Updates
  • Machine Learning:
    Decreased the ...
Read more

23 Oct

Post


Dead by Daylight is celebrating the Konami Fest with some sweet loot! Between October 21 - 28, get a chance to win one Customized Alienware M16 R2 Gaming Laptop provided by Alienware and Intel. US/CA/JP/DE/FR

Check the details on our social media channels to learn more

22 Oct

Post


A sneak peek at what the next few months have in store.

Note: The previously announced Plague and Cenobite updates have been postponed until a later date.

21 Oct

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STEAM PLAYERS: Whether you're looking to take your first steps into The Fog, or already own either Dead by Daylight or The Casting of Frank Stone, check out the time-limited World of Dead by Daylight Bundle for some spooky savings. Offer ends November 4th 1700 UTC.