KineticGames

KineticGames



16 Feb

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Fixes
  • You will no longer get a black screen if you had an error before the 0.9.4.2 patch

15 Feb

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New
  • Added the Unity Gaming Services notification system to be compliant with the EU Digital Services Act

15 Sep

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  • Improved VR target priority
  • Improved VR grab performance, accuracy and reliability
  • To fix a UI bug, the VR journal is now bright when grabbed
  • Further optimisations to Sunny Meadows
  • Changed the rendering path back to Forward from Forward+ due to graphical issues
  • Optimised Maple Campsite
  • Optimised VR cpu usage across all maps


  • You can now close tent doors again
  • You can no longer exploit custom difficulty multipliers by not applying it
  • You will now drain sanity when the fuse box is off when the room light is turned on
  • Player cards and scrollable areas ...
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06 Sep

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  • Removed the 100% initialising text once VR has finished loading to allow for a smoother loading transition
  • Improved VR distance grab
  • Lowered the number of photos needed for the 3 star footstep weekly task
  • Increased VR players grab distance by 50%. This does not affect teleport grab

  • The sanity system has been replaced to increase cpu performance.
    • Sanity is no longer based on the light around you and will now stop draining if the main room light is on
    • Large rooms with a lot of dark areas (e.g. Sunny Meadows Hallways) will now drain at 80% of the sanity drain rate if the room light is on


    ...
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25 Aug

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  • You can now rebind the interact button on gamepad


  • The left-hand VR orientation for emf reader T3 is now correct
  • The VR journal now works in Training
  • The spirit box and UV flashlight will no longer prevent you from being able to strafe in VR while it is on your belt
  • Motion sensor T3 can now be placed in VR
  • You can now light incense T3 consistently in VR
  • You can now light firelight T3 consistently in VR
  • The VR Journal can now be easily grabbed when on your shoulder
  • The shop TV no longer turns on and off for all players when a VR player focuses on it
  • Salt lines n...
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24 Aug

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  • Gamepad players can now press the south (Xbox - A) button to quick access the main menu board
  • You can now press the east button (Xbox - B) to exit the spirit box text voice recognition without dropping the item


  • Pressing the east button (Xbox - B) while the journal is open will no longer drop the item you are holding
  • Doors will no longer get stuck while held when using a gamepad
  • Placing a crucifix will no longer sometimes push it through the floor, but photos will be temporarily worse
  • You are no longer counted as being inside the truck if you push the spirit box into the truck wall from outside
  • Ignitor tier 3 now corr...
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Post

  • Interact and Primary Use controls have now been swapped for gamepad to allow for easier gameplay
  • EMF reader T2 is now 2m range as stated in the shop description


  • Photo cameras are no longer taking photos in portrait mode (regression since 0.9.0.4)
  • Dead body photos now work after the ragdoll animation has completed
  • Three star ghost photos are now easier to take
  • Haunted Mirror can now have its photo taken whilst upside down
  • The ghost will no longer have a high chance to fail to show DOTS if there is a room above you or the ghost
  • When looking through the room divider in the downstairs Grafton be...
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22 Aug

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Reminder: Please do not force close the game before getting this patch.


  • Added a fake bounced light effect to Flashlight T1/2 light cookies, to help with motion sickness when using high FOV and navigating in the dark
  • Improved main menu load times
  • Reduced memory footprint in some maps
  • Increased the knock over chance for tripods


  • Crucifix T2/3’s burn and interaction photos will now work consistently
  • Toggling a light on and off in a room will now update reflections correctly
  • Forcing the game to close without clicking the quit button should no longer revert you to an old save

If you experi... Read more
Post

  • A commemorative plaque has been added to the Lobby allowing you to see your Legacy Badge
  • Added new sounds for radios in houses and campsites


  • 3 star photos are now easier to get instead of 2 star
  • Increased the range for a 3 star ghost photo
  • Firelights 1 and 2’s light sources are now brighter than igniters


  • Moved the guitar in the blue room in Tanglewood so you can take EMF photos if the ghost uses it
  • UV light tier 1 and 3 will no longer roll forever when dropped
  • ...
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21 Aug

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  • This weeks challenges will now be correctly generated

To clear up some confusion with legacy badge, your badge can currently only be seen in multiplayer by another player on your character. This will change in a future update when we add new character models.

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
The Kinetic Games Team

20 Aug

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  • Save files will now be backed up more often


  • If you have a corrupt save file you will no longer get stuck on initializing and will now revert to your cloud backup
  • Non hosts will no longer crash when a player leaves the game
  • When you play this update for the first time you should no longer have a low legacy level on your legacy badge

To clear up some confusion with legacy badge, your badge can currently only be seen in multiplayer by another player on your character. This will change in a future update when we add new character models.

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : ... Read more

19 Aug

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  • DOTS T1 is now placeable on most surfaces like Firelights
  • Added instructions to the shop descriptions of Head Gear, explaining how to turn them on or off


  • Igniter T3 is no longer consumable
  • Glowsticks will now be the correct brightness when dimmed
  • Crucifix T3 Range is now correctly 5m
  • Removed the 1s delay on the Incense hunt effects
  • Reduced the volume of the car alarm
  • Significantly improved performance of saving and loading from the save file
  • Motion sensor T2 now swaps between a single line, double line and off
  • Temporarily removed the VR social screen mode due...
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16 May

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  • The Slow And Steady weekly challenge will now have the correct hunt settings

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
The Kinetic Games Team

08 Apr

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  • You can now complete the Easter event, if you do not have any other badges. If you had this bug, you will receive the badge and trophy by completing the Easter event on one map again
  • This weeks weekly challenge will now give the reward and have the correct loadout. This challenge will reset at the correct time and will not be extended

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
The Kinetic Games Team

22 Nov

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Welcome back ghost hunters, we've got some news for you.

The autumn sale has now begun with a 20% discount! During this sale you can nominate your favourite games for an award and we would really appreciate your vote for this years Labor of Love award!



While we don't have any new content for you just yet, we are well into the beta testing for the 0.8.0.0 update. We currently do not have an ETA however we hope to be able to give you one very soon!

We will soon have some development previews for you though so you can get a sneak peak into what the next update will have.

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord: https://discord.gg/phasm... Read more

10 Nov

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Welcome back ghost hunters, we've got some news for you.

The 0.8.0.0 URP update is well under way and will soon enter beta testing. The update will be a major graphics overhaul and will improve the performance across all hardware, especially for the CPU.

Until then we will be releasing bug fix patches if there are any major bugs found so please keep reporting them.

The patch notes for this update are below. This includes a major change to how the save file was being backed up which should completely fix the issue where you needed to contact us for a new save file if your save file corrupted then reset.


  • Added a cloud backup for save files. If your save file corrupts it will now revert to this instead of a local file backup

... Read more

04 Nov

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Welcome back ghost hunters, we've got some news for you.

The Halloween event has now ended! We hope everyone got their Halloween trophies in time.

Below are the patch notes which removes the Halloween event for this year.


  • Added a button in the journal to see the Unity privacy policy as well as a button to opt out of Analytics, opting out is permanent
  • Added Catalan language support for text and voice recognition


  • The bone will now spawn anywhere the ghost can walk to prevent it getting into unreachable locations
  • The Halloween event has now been removed and the trophy can no longer ...
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26 Oct

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Welcome back, we've got some news for you.

As part of the Steam Scream Fest sale we have added an item bundle to the Steam Points shop so you can further customise your Steam profile.

During this sale Phasmophobia will also have a 20% discount!

Below is the current list of fixes we have ready for you, there are many other bugs still left to fix which we will be getting more patches out for soon while we work on 0.8.0.0 alongside these fixes.


  • Hantu will no longer get exponentially faster if they enter a room between 3 and 6 Celsius
  • Moved a candy bucket in the upstairs bathroom on Ridgeview so VR players can reach it
  • Objects will no longer desync when a player leaves the game
  • Players will now disappear when they leave the game
  • ...
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22 Oct

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  • The language filter now saves your previously selected language
  • Spirit is now selected in the journal by default
  • You can now sprint when dead, when sprinting is disabled
  • The distance walked and sprinted stat will no longer count movement when you are dead


  • Improved performance of the Anisotropic graphics setting
  • The bone will no longer spawn in an unreachable location if it spawns inside the large tents
  • When opening the Journal with a gamepad you will no longer navigate over to the main menu UI
  • Gamepads can now navigate the correct direction whe...
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18 Oct

Post

  • The house fuse box switch now animates
  • If your save file corrupts and the backup fails to load it will now reset your save file


  • The ghost will no longer find non hosts if the host talked during a hunt
  • Significant CPU performance improvements
  • Player physics are now reverted back to before the last hotfix due to several issues
  • The private game screen will now correctly show “NA” instead of “US”
  • Cursed Possessions will now work for all players every game
  • The shop screen left loadout buttons will no longer be covered by the navigation arrows...
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