Looks fantastic!!!
Looks fantastic!!!
(Hi Marty!)
Yeah I also had never played with a Rioter and have been playing since Season 2. Then in my first few weeks as a Rioter I got one on my team.
And since then I've been matched against coworkers. I like to shit talk them in slack as the game happens.
LOL hey Erika. If the day comes where I perform WELL against another Rioter maybe then I can try this Slack idea ;)
Been playing since Caitlyn's release, never played with a Rioter.
Then in 2019, became a Rioter. So uh that's how I fixed that problem I guess!
whoa this is a wild post to see. I've been playing since Caitlyn's release, and watching the League discussion evolve over time, I remember feeling really thrown off when I eventually started seeing posts like "man I miss Season 3, it was the best season" etc.... wait DURING that season I only saw complaining like every other time!!! huh???
Anyway thank you for the positive post!!
above and beyond editing. great job
or the classic "stand on a trap as blitz / thresh to get the free hook on the headshotting caitlyn" bait. my favorite
this makes me so happy. well played
Wow, this was seriously so fantastic. I love how just when you think "ok I get it" the surprises ramp up into the best finale ever. great job
riot's not gonna put a bunch of time / resources into full art overhaul and revert them cuz a few people don't like em
new voli is here to stay
I feel like maybe a well timed projectile reflect could be an interestint way to do it. Maybe only make it 0.5-1 second long or something, but it would keep a wind redirection kinda feel while turning it into more of a parry.
Something I've considered too ala Genji that I thing could be super interesting!!! The question is tho would players hate that more than current Windwall in practice?
Yeah, it's funny how someone can really love something like yellow, green or orange but I personally don't like any of those colours. I usually go for blue or purple alt costumes if available.
Now I'll agree that yellow doesn't always work in every shade and with every color combination but like the TD yellow Yasuo skin is 100% perfection in my eyes for instance
Why yellow? I don't get the appeal of that colour
Funny how our tastes work?
I just really like it idk! It's vibrant and weird and I just think it's a great color. I always go for yellow alt costumes for every character in every game I play
No I agree. He should do some combination of "strike, parry, dash." Except his W is not a parry. It is a shield. A parry would mean that it's a some kind of well timed counter, not an ultimate blocking wall that eventually gets a lane wide and lasts for 4 seconds no matter the rank. I feel like his 0.5 second cooldown targeted dash should be enough to deal with projectiles if you want him to be super high skill ceiling. TBH, I think his W should work more like Irelia's W where it's an actual parry but at this point the windwall is too iconic.
I also agree with your thoughts on his passive. The free stats and shield is such a weird combo that I feel like CertainT just forgot to make a passive until the last minute. The double crit rate frankly would be enough, just give him some better base health.
Maybe Fiora's riposte is a closer comparison than Irelia's W, which is another variation on the theme of parrying.
That being said I personally feel going with the Windwall as the "wind magic" interpretation of that idea was a good call that is also distinctly different from Irelia or Fiora. I don't feel that fundamentally changing that identity is necessarily the correct way forward, however I am super open to some ways to adjust it to feel more fair (shorter duration and shorter CD? Destructible? Has a cost like 50% flow? Having a start-up animation delay would severly hurt how the move is used but maybe something like a cost could at least be a fair warning?)
Yeah. I feel like Yasuo has a lot of weirdly defensive parts in his kit, namely his passive and W. It's like Tryndamere where their kit isn't super congruent with their intended design.
I don't agree entirely with that, my understanding is that Yasuo was designed with this idea of "strike, parry, dash" playstyle in mind and given low base HP to compensate. His passive shield ends up somewhat being a balancing mechanism to keep him from getting totally rekt in certain match-ups and be able to deal with trades in lane, but I still feel it could be a bit more interesting than "walk around til it charges up" (I do enjoy it on his ult tho?)
Same with his Windwall, just needs some way to deal with trade / poke since he doesn't have healing or survivability (outside the mostly random-feeling passive) built into his kit.
Still like I said I'd be super open to trying out some changes to make it feel less frustrating to deal with.
Hey, since you're a Yasuo main. How would you feel about Yasuo's windwall becoming more like Braums? I always find it weird that the shielding champion has a weaker shield mechanic then the 1v9 samurai. I know it has a 26 second cooldown for most of the game, but Yasuo has so many mechanics that can decide when fights start that I still feel like it maybe is too rewarding.
In all honesty I would be 100% open to seeing it maybe have like a healthbar & be destructible or something, or maybe do reduced damage like Braum's ult but it's hard to say how well that would actually work in practice.
His passive is also something that if they reworked it down the line i'd be very open to because IMO it's just not that interesting
It's too late for you but you can still help others.
Muted.
....
I'm sorry I couldn't control it
I wanted to disagree, but I main Yasuo and yellow is legitimately my favorite color. Uh oh.
I just miss wriggles lantern on lee sin!!! :'(
He queued for support, then just played proxy / counterjungling singed whilst abandoning his adc to 1v2 botlane.
He had a decent winrate in high elo doing it because he basically f**ked over the enemy jungler and thus had success with it.
Riot eventually banned him and put out a big statement on their philosophy regarding off meta stuff.
They basicaly said that just because it was successful doesn't mean it's okay, it made the game completely miserable for his ADC who should expect to have a support of some sort. The used the line, "Just because you want to play support smite singed, doesn't mean your team wants you to play support smite singed"
The same shit happened to that Nubrac kid when he played roaming teemo support.
Interesting. So then that same logic may apply here i.e. "just because you want to duo bot with yourself, doesn't mean your team wants to have a support that is being played by the adc's feet"
It doesn't matter if he is winning enough. If he just played normally in the same games on one account he'd have a near 100% win rate.
Just because he's smurfing doesn't make it okay. Nobody wants this on their team. It's similar to the whole smite support singed in a way. Just because he has a decent win rate doesn't make it okay.
I bet his yuumi account has an extremely high report rate. His playstyle is basically putting his team into a 4v5 with a strong ADC because the yuumi is basically a stat bot + heals.
His yumi never even gets the first support item upgrade because he basically just afks on that account once he's attached aside from pressing heal.
Not caught up on support smite Singed. Is that just someone who ran a suboptimal loadout but was still trying to win despite annoying people for not doing something safer / more traditional?