Megan_BHVR

Megan_BHVR



22 Aug

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As the next update approaches, we as always have news to share! This blogpost will cover all the gameplay changes happening between the Public Test Build (PTB) and live release of the 8.2.0 Update.


The Dark Lord

  • [CHANGE] Increased movement speed after casting Hellfire to 2m/s (was 1.48m/s).
  • [CHANGE] Decreased Hellfire charge time to 0.9 seconds (was 1 second).
  • [CHANGE] Adjustments to various Add-Ons.

Dev note: The Hellfire attack proved to be useful on the PTB. We’ve fine-tuned the charge time and movement speed to improve the way it feels to use. This includes adjusting the deacceleration and reacceleration after canceling the attack to be smoother and not so ... Read more

08 Aug

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  • We’ve been blown away by your reaction to 2v8 these past two weeks, and we’ve heard your demand loud and clear for the mode to be extended beyond its planned end date. We are happy today to share that we will extend 2v8’s initial run until next week, August 15 @ 11am ET.

  • We've also heard demands for 2v8 to stay permanently and while we love the enthusiasm, this is only the first iteration of which we expect more. While Killer queues will always be a challenge in this mode, matchmaking wait times can be iteratively reduced through more Killer variety and a more compelling Survivor experience.

  • We’ll wrap things up with a deep dive into the results after 2v8 is over but wanted to share this, which informed our decision to extend: 2v8 has proven to be very popular despite the queue times, accountin...
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06 Aug

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Content Perks Killer
  • Stridor
    - The effect of the perk is no longer multiplicative, meaning that it will increase Survivor grunts of pain volume (even if they have Iron Will)
Survivor
  • Iron Will
    - The effect of the perk is no longer multiplicative, meaning it will lower Survivor grunts of pain volume rather than set it to zero
Bug Fixes 2v8
  • Hooked music should now be playing correctly when the player is in a 2v8 Cage.
  • The Survivor's Innate Skill "Self-Care" ability icon should now be correctly lit while in the dying state.
  • Aura reveal SFX now correctly plays when being chased by a Killer.
Archives
  • Fixed an issue where deselecting an image reward withi...
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Important
  • Players will once again receive 12,500 Auric Cells on the PTB Build to explore Outfits and Characters in the Store. Both Auric Cells and purchases made on the PTB Build will not transfer to the Live Build.
Content New Survivor - Trevor Belmont New Perk: Eyes of Belmont
  • When a generator is completed, the aura of the Killer is revealed to you for 1/2/3 seconds.
    Any time the Killer's aura is shown for a period of time, its duration is increased by 2 seconds.
New Perk: Exultation
  • Stunning the Killer with a pallet upgrades your held item rarity to the next tier, then recharges 25% of the item's maximum charges.
    Rarity is not kept at the end of the trial.
    This perk has a 40/35/30-second cooldown.
New Perk: Moment of Glory
    ...
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02 Aug

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We're more than halfway through the year, time to check in with the live design updates the team will be working on for the rest of 2024.


01 Aug

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The 8.2.0 Update is on the way! In this post, we’ll reveal the various gameplay changes heading to the Public Test Build next week.


  • [CHANGE] Increased movement speed while charging Reign of Darkness to 3.8m/s (was 3.68m/s).
  • [CHANGE] Increased teleport speed outside of Nightfall to 19m/s (was 12m/s).
  • [CHANGE] Reduced teleport cooldown outside of Nightfall to 10 seconds (was 12 seconds).
  • [CHANGE] Decreased time to break out of a locked locker to 2.25 seconds (was 3 seconds).
  • [CHANGE] Increased charge rate of the Nightfall meter to 1 charge per second per injured Survivor (was 0.75).
  • [CHANGE] Reduced volume of The Dredge’s sound effects to make it harder...
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31 Jul

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This update will release as soon as it becomes available on each platform. Players on version 8.1.1a will be unable to matchmake or join parties with players on version 8.1.1.

Bug Fixes
  • Fixed an issue which caused a desync between the map tiles generated on the server and what players see

24 Jul

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Content
  • The third Mount Ormond Resort Map variation has been enabled.
  • The Backwater Swamp maps have been re-enabled.
Killer Perk Updates
  • Stridor
    Increased the grunts of pain to 30/40/50%. (was 25/50/50%)
    Increased regular breathing to 15/20/25%. (was 0/0/25%)
    The bonuses granted by the perk are additive. (was multiplicative)
Killer Updates
  • The Singularity
    [NEW] Holding the Ability button when taking control of a Biopod will cause it to automatically aim at the nearest Survivor. Tapping the button will take control normally.
    [CHANGE] Reduced the time it takes to destroy a Biopod to 0.75 seconds (was 1.5 seconds).
Events & Archives
  • Game Mode: 2V8 begins July 25 at 11:00 Eastern
    Team together as survivors, or, for the f...
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