Mepps_

Mepps_



08 Feb


15 Sep

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FYI, we have cancelled the playtest today and will reschedule for next week. Sorry for the late notice. We are looking to get a crashing fix in prior to the test.


23 Aug

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Originally posted by octiceps

The launcher automatically closes when the game starts.

I guess this is a question though - is anyone seeing the launcher not close down shortly after the game starts?


21 Aug

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Originally posted by Mepps_

We're working on Connery specifically, if that's where you are seeing the issue. We should have it resolved shortly.

Connery is back up now.

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We're working on Connery specifically, if that's where you are seeing the issue. We should have it resolved shortly.


18 Aug

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Originally posted by Goldeneman1

So how about a 5~10 minute count down timer that warns all players to pack up and leave before the continent gets annihilated by said faction.

Remember this is all in development and there's a lot of room for change :)

Like the timer that counts down to the end of the alert?


17 Aug

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We like streaming, and we like that so many of you showed up for it.

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Not enough !raffle.

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Originally posted by Mepps_

One of the people who responded to this post with !raffle have received a daybreak cash code in a message.

Just kidding. THAT'S NOT HOW THIS WORKS.

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Originally posted by Pithekos

Thanks for the summary. Anything on approximate release date?

On test maybe this week. Live date depends on testing.

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One of the people who responded to this post with !raffle have received a daybreak cash code in a message.

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Originally posted by DasBomsom

getting his red mohawk ready?

It must be done.

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Originally posted by billy1928

I am a bit concerned that this will make construction much less important.

Yes granted, construction is necessary to lock the continent, but once those 2 VPs are generated and you hit the cap construction is effectively pointless.

You're not generating anymore VPs so there is nothing to encourage the enemy to attack you, I think what will end up happening is one or 2 hives will generate the construction VPs needed with little or no contest and then they get ignored.

Before if I wanted to build a base I could and it would add to my factions effort, now if I'm not the first to do it, my effort means nothing

Any comment on this? /u/wrel

More strategic and, as noted, necessary, but it shouldn't automagically win the continent and interrupt battles with that surprise lock.

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Originally posted by octiceps

/u/Mepps_ will the PC performance fix be included in the Critical Mass update? It was asked about many times in Twitch chat during the stream, but only performance and Construction on PS4 were addressed.

Performance is constantly being worked on. It's not the core focus of this update, but it's always a focus.

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Originally posted by unit220

I like what I saw (minus the bitching in twitch chat about various things that aren't the case). It seems there was a misconception about the double team alert style thing. As I understood it the double team would happen to the more powerful faction, no? They stated in the stream they didn't like the weaker faction getting ganged up on, so I don't know how this couldn't be that case.

Correct. The strongest team who kicked off the alert will defend itself from the other two. Definitely something we'll be watching to see how it plays on test and in the wild.

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Originally posted by DasBomsom

Why didnt you show up in stream? :(

I'm based in the Austin, TX studio. Long trip!

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The livestream replay will also be available shortly.


16 Aug

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Originally posted by FLESHPOPSICLE

so just to clarify your definition of indecency includes asking questions about the game and asking if someone was banned?

Challenging moderation is against the guidelines. https://forums.daybreakgames.com/ps2/index.php?threads/forum-guidelines.752/

If you have concerns, please send them along privately.


15 Aug

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Originally posted by FLESHPOPSICLE

Are you guys gonna go lighter on the banhammer this time now that radar is gone?

Edit: for reference

No. Be decent.