Natalia_GGG

Natalia_GGG



02 Oct

Post




Made of dark metal with intricate patterns, the Temple Armour Set is a great outfit for those of you who like simple but stylish armour sets. Finish the look with the corresponding Temple Wings and other Temple cosmetic effects which were introduced earlier this week. Watch the videos below or click here to get yours!





This weekend we're holding a sale on more than 200 Skill Effect microtransactions, so don't forget to check your watchlist if you've been waiting for a discount for your ... Read more

01 Oct

Post




Made of dark metal with intricate patterns, the Temple Armour Set is a great outfit for those of you who like simple but stylish armour sets. Finish the look with the corresponding Temple Wings and other Temple cosmetic effects which were introduced earlier this week. Watch the videos below or click here to get yours!





This weekend we're holding a sale on more than 200 Skill Effect microtransactions, so don't forget to check your watchlist if you've been waiting for a discount for your ... Read more
Post




Made of dark metal with intricate patterns, the Temple Armour Set is a great outfit for those of you who like simple but stylish armour sets. Finish the look with the corresponding Temple Wings and other Temple cosmetic effects which were introduced earlier this week. Watch the videos below or click here to get yours!





This weekend we're holding a sale on more than 200 Skill Effect microtransactions, so don't forget to check your watchlist if you've been waiting for a discount for your ... Read more
Comment

Originally posted by Elerion_

/u/Natalia_GGG , no mention of a fix to this bug? https://www.pathofexile.com/forum/view-thread/2937356

Up until Heist, the character would automatically swap to default attack when out of mana. While this would do low damage, it would generally be sufficient leech enough mana to return to full DPS on the next attack.

Now, characters that run out of mana stop attacking instead of automatically switching to default attack. This is completely game breaking to any attack character that relies on life and mana leech, especially if most of their mana is reserved. If you miss once or twice, you stop attacking completely - which drastically lowers DPS and will frequently get your character killed due to life leech also stopping.

This issue is fixed internally, but needs to be tested before release. It will be included in a future patch.

Comment

Originally posted by stropi

u/Natalia_GGG no more mentions of bug fixing the conditional heist challenge ? Unbreakable not being rewarded.

The devs are still working on a fix for this one.

Post




Made of dark metal with intricate patterns, the Temple Armour Set is a great outfit for those of you who like simple but stylish armour sets. Finish the look with the corresponding Temple Wings and other Temple cosmetic effects which were introduced earlier this week. Watch the videos below or click here to get yours!





This weekend we're holding a sale on more than 200 Skill Effect microtransactions, so don't forget to check your watchlist if you've been waiting for a discount for your ... Read more
Post
Earlier this week we discussed our plans[www.pathofexile.com] about improvements to the Heist league for the immediate future. The team has been working on a new patch which contains some of the things mentioned in that news post, as well as other fixes. We're planning to deploy the 3.12.3 update as early as possible next week (Monday or Tuesday NZT). Today we've prepared a preview of its patch notes to give you an idea of what to expect.

Please note that the patch notes below may be changed prior to release of the 3.12.3 update.

Heist Improvements
  • Enabled questlines that lead towards The Twins and the Nashta, The Usurper Heist boss encounters.
  • Significantly increased the likeliho...
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Post




Earlier this week we discussed our plans about improvements to the Heist league for the immediate future. The team has been working on a new patch which contains some of the things mentioned in that news post, as well as other fixes. We're planning to deploy the 3.12.3 update as early as possible next week (Monday or Tuesday NZT). Today we've prepared a preview of its patch notes to give you an idea of what to expect.

The 3.12.3 patch on... Read more
Post




Earlier this week we discussed our plans about improvements to the Heist league for the immediate future. The team has been working on a new patch which contains some of the things mentioned in that news post, as well as other fixes. We're planning to deploy the 3.12.3 update as early as possible next week (Monday or Tuesday NZT). Today we've prepared a preview of its patch notes to give you an idea of what to expect.

The 3.12.3 patch on... Read more
Post




Earlier this week we discussed our plans about improvements to the Heist league for the immediate future. The team has been working on a new patch which contains some of the things mentioned in that news post, as well as other fixes. We're planning to deploy the 3.12.3 update as early as possible next week (Monday or Tuesday NZT). Today we've prepared a preview of its patch notes to give you an idea of what to expect.

The 3.12.3 patch on... Read more
Post




Earlier this week we discussed our plans about improvements to the Heist league for the immediate future. The team has been working on a new patch which contains some of the things mentioned in that news post, as well as other fixes. We're planning to deploy the 3.12.3 update as early as possible next week (Monday or Tuesday NZT). Today we've prepared a preview of its patch notes to give you an idea of what to expect.

The 3.12.3 patch on... Read more
Post




We're continuing the week by introducing another Temple-themed cosmetic effect. Tomorrow we'll complete this series with the Armour Pack and Wings, but in the meantime check out the Temple Portal Effect! Made to match the Temple style, this hand-shaped portal is decorated with glowing lines and golden symbols whirling around. Watch the video below or click here to get yours!



Thanks for your support!


30 Sep

Post




We're continuing the week by introducing another Temple-themed cosmetic effect. Tomorrow we'll complete this series with the Armour Pack and Wings, but in the meantime check out the Temple Portal Effect! Made to match the Temple style, this hand-shaped portal is decorated with glowing lines and golden symbols whirling around. Watch the video below or click here to get yours!



Thanks for your support!

Post




We're continuing the week by introducing another Temple-themed cosmetic effect. Tomorrow we'll complete this series with the Armour Pack and Wings, but in the meantime check out the Temple Portal Effect! Made to match the Temple style, this hand-shaped portal is decorated with glowing lines and golden symbols whirling around. Watch the video below or click here to get yours!



Thanks for your support!

Comment

Originally posted by feedmegears

Whatever happened to the heist bosses being released this week? Are they still coming?

We are planning to release as many improvements and fixes as soon as possible (many of those were announced earlier this week in 'What we're working on' news, including new bosses), however, due to the big scope of the patch we need to make sure these changes are tested properly. We're aiming to deploy the 3.12.3 update early next week.

Post
We've prepared a small update which should fix the portals to the Rogue Harbour from Heists, as well as a handful of other issues. We're planning to deploy the 3.12.2b update by the end of this week, likely today (Thursday NZT). In the meantime, check out a preview of its patch notes.

Please note that the patch notes below may be changed prior to release of the 3.12.2b update.

  • The Rogue Harbour is now a private area which only you and your party members can access.
  • Fixed a bug which caused Grand Heists to sometimes fail to spawn an entrance to a Wing.
  • Fixed a bug where Agility Jobs could sometimes not be completed in Underbelly.
  • Fixed a bug introduced in 3.12.0 where Skitterbots preferred pathing towards allies, rather than enemies.
  • Fixed a bug where Animated Guardians didn't lose their items when they died.
  • Fixed a client crash that could occur when stealing a modi...
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Post




We've prepared a small update which should fix the portals to the Rogue Harbour from Heists, as well as a handful of other issues. We're planning to deploy the 3.12.2b update by the end of this week, likely today (Thursday NZT). In the meantime, check out a preview of its patch notes.

The console realms will receive this patch in a few days after its deployment on PC.

Please note that the patch notes below may be changed prior to release of the 3.12.2b update.


  • The Rogue Harbour is now a private area which only you and your party members can access.

  • Fixed a bug which caused Grand Heists to sometimes fail to spawn an entrance to a Wing.

  • Fixed a bug where Agility Jobs could sometimes not be completed in Underbelly.

  • Fixed a bug introduc...
Read more
Post




We're continuing the week by introducing another Temple-themed cosmetic effect. Tomorrow we'll complete this series with the Armour Pack and Wings, but in the meantime check out the Temple Portal Effect! Made to match the Temple style, this hand-shaped portal is decorated with glowing lines and golden symbols whirling around. Watch the video below or click here to get yours!



Thanks for your support!

Post




We've prepared a small update which should fix the portals to the Rogue Harbour from Heists, as well as a handful of other issues. We're planning to deploy the 3.12.2b update by the end of this week, likely today (Thursday NZT). In the meantime, check out a preview of its patch notes.

The console realms will receive this patch in a few days after its deployment on PC.

Please note that the patch notes below may be changed prior to release of the 3.12.2b update.


  • The Rogue Harbour is now a private area which only you and your party members can access.

  • Fixed a bug which caused Grand Heists to sometimes fail to spawn an entrance to a Wing.

  • Fixed a bug where Agility Jobs could sometimes not be completed in Underbelly.

  • Fixed a bug introduc...
Read more