TheFortniteTeam

TheFortniteTeam



24 May

r/FortniteCreative!

Survey and oversee bigger spaces with the release of v16.50, going live on May 25. Downtime will begin at approx. 4 AM ET (08:00 UTC).

We'll have the details of what's new in a "Creative Update" blog post that we'll share on this subreddit!

Thank you.

External link →

Commanders,

The v16.50 update is scheduled for release on May 25, with downtime beginning at approx. 4 AM ET (08:00 UTC).

You can follow downtime along through our posts here or on @FortniteStatus on Twitter!

Be on the lookout for the Homebase Status Report after downtime.

Thank you

External link →

r/FortNiteBR,

Keep running wild in a new game update.

Update v16.50 is scheduled to release on May 25. Downtime will begin at approx. 4 AM ET (08:00 UTC).

This update brings:

🔓 A fan favorite comes back out of the vault

💰 Spend your Bars BIG in the next Wild Week starting June 3!

🏝 For you Creative Builders, survey and oversee larger spaces.

Thank you.

External link →

Update v16.50 is scheduled to release on May 25. Downtime will begin at approx. 4 AM ET (08:00 UTC).

Be sure to tune in to the FNCS Finals broadcast starting this Saturday at 1pm ET!

External link →

Hey /r/FortNiteMobile!

Keep running wild in a new game update.

Update v16.50 is scheduled to release on Tuesday, May 25. Downtime will begin at approximately 4 AM ET (08:00 UTC).

Follow along on @FortniteStatus for the latest info as the update rolls out.

v16.50 brings:

🔓 A fan favorite comes back out of the vault

🏝 Survey and oversee larger spaces in Creative

🛍 Spend your Bars BIG in the next...

Read more External link →

20 May

r/FortNiteMobile,

Although the Fish Fiesta Wild Week has ended, Wild Weeks continue with something a bit more off-the-wall…

Live in-game now, Bouncing off the Walls defies the laws of physics for one full week. Weaken gravity’s impact on you with the more frequent Hop Floppers, and send your opponents (or your team!) flying with t...

Read more External link →

r/FortNiteBR,

Although the Fish Fiesta Wild Week has ended, Wild Weeks continue with something a bit more off-the-wall…

Live in-game now, Bouncing off the Walls defies the laws of physics for one full week. Weaken gravity’s impact on you with the more frequent Hop Floppers, and send your opponents (or your team!) flying with the more...

Read more External link →

13 May

Comment

Note:

The Wild Week #1 "Fighting Fire with Fire" loot changes have been reverted to make way for Fish Fiesta, but we’re keeping the heat! Fire will continue to spread fast and burn hotter than before.

Comment

Note:

The Wild Week #1 "Fighting Fire with Fire" loot changes have been reverted to make way for Fish Fiesta, but we’re keeping the heat! Fire will continue to spread fast and burn hotter than before.

r/FortNiteMobile,

The Fighting Fire with Fire Wild Week has concluded, but the flame of Wild Weeks lives on. This week, taking the center stage is fishing! 🎣

Starting now for one full week, fish (as well as submerged weapons) are hooked on the thrill of being caught. In this Fish Fiesta, fishing spots will persist longer AND harbo...

Read more External link →

r/FortNiteBR,

The Fighting Fire with Fire Wild Week has concluded, but the flame of Wild Weeks lives on. This week, taking the center stage is fishing! 🎣

Starting now for one full week, fish (as well as submerged weapons) are hooked on the thrill of being caught. In this Fish Fiesta, fishing spots will persist longer AND harbor rare ...

Read more External link →

12 May

Comment

Originally posted by XylicSTW

I found a few:

  1. In And Outlander's Commander perk description is completely wrong. Instead of "Eliminating 6 enemies within 10 seconds of using Phase Shift grants 2 charge(s).", it should actually be "Eliminating 2 (or 8?) enemies within 10 seconds of using Phase Shift grants 1 charge(s)."
  2. Only Kinetic Punch's Commander perk adds extra knockback, despite the description saying that the Support perk adds it too.
  3. Plasma Overdrive (Miss Bunny Penny's Plasma Pulse Energy cost reduction) appears to have the ability to increase Plasma Pulse's rate of fire by 33% and reduce its spread, but I'm not sure if that's reflected in-game considering I have literally never used the perk.
  4. Your Move Creep's Commander perk base damage may actually be 19 instead of 13.
  5. Racking Up The Coal's Commander perk actually increase ROSIE damage by 16% per stack and no...
Read more

Thanks for the tag on this.


11 May

Hi, everyone!

We’re back from v16.40 downtime, which means the Marksman Six Shooter is now available to acquire.

This newest Exotic rewards aiming skill: get a headshot with and deal extra high damage. Any other shot, on the other hand, will deal a low amount of damage.

For the known issues addressed by v16.40, you can head over to our Trello board here.

Thank you!

External link →

Hi, all!

We’re back from v16.40 downtime, which means the Marksman Six Shooter is now available to acquire.

This newest Exotic rewards aiming skill: get a headshot with and deal extra high damage. Any other shot, on the other hand, will deal a low amount of damage.

For the known issues addressed by v16.40, you can head over to our Trello board here.

Thank you!

External link →

Hey, all!

Downtime has ended for the v16.40 update.

Thank you to those who watched and competed in the FNCS Qualifiers. As a reminder, the Semi-Finals will begin May 21 in the Middle East and May 22 in all other regions. Also, the Reboot Round will begin May 22 in the Middle East and May 23 elsewhere. The FNCS broadcast will cover both events!

For the known issues addressed by v16.40, you can head over to our Trello board here.

Thank you.

External link →

Creators,

v16.40 is now live, bringing the new Race Manager device and more for this summer!

Read about these additions in our new Creative Update post, and also be sure to check out our ...

Read more External link →

Commanders,

Downtime for update v16.40 has ended and we’re back to plunderin’ the Scurvy Shoals!

Check out our newest Homebase Status Report to find out what’s coming this week (and next) to Save the World.

We’ll see you all on the field!

External link →

Commanders,

We've begun to disable services in preparation for v16.40. Players currently in a session can continue to play until downtime starts at approx. 4 AM ET (08:00 UTC).

We’ll update you with a new thread when downtime has ended and services are back up.

External link →

Creators,

We've begun to disable services in preparation for v16.40. If you’re currently in a session, you can continue to play until downtime starts at approx. 4 AM ET (08:00 UTC).

We’ll post a new thread when downtime has ended and services are back up.

External link →

Hi, all!

We've begun to disable services in preparation for v16.40. If you’re currently in a session, you can continue to play until downtime starts at approx. 4 AM ET (08:00 UTC).

We’ll let you all know with a new thread when downtime has ended and services are back up.

External link →