UbiWayfarer

UbiWayfarer



23 Jan

Post


You can find here the updates and fixes for the Y8S4.2 patch.


Y8S4.2 Patch Size
Find the download sizes for each platform below.

  • Ubisoft Connect: 1.11 GB
  • Steam: 647 MB
  • Xbox One: 0.95 GB
  • Xbox Series X: 1.2 GB
  • PlayStation 4: 1.55 GB
  • PlayStation 5: 1.14 GB


OPERATOR BALANCING

ACE
  • S.E.L.M.A.’s fuse time increased to 4 seconds (from 3.2 seconds)


MAVERICK
  • Added Smoke Grenades


THUNDERBIRD
  • Added Deployable Shield


KAPKAN
  • Added Bulletproof Camera

  • Removed Impact Grenades


TUBARÃO
    ...
Read more

22 Nov

Post


New Rainbow Six Siege Streamer Charms for Y8S4!

Announcing the next Streamer Charms!

Each season will bring the release of new charms, as well as the return of streamer charms from previous seasons!

New




{LINK REMOVED}Bravenika

{LINK REMOVED}Gis... Read more

26 Sep

Post



Y8S3.2 Patch Size
Find the download sizes for each platform below.

  • Ubisoft Connect: 5.82 GB

  • Steam: 16.9 GB

  • Xbox One: 3.09 GB

  • Xbox Series X: 3.27 GB

  • PS4: 3.99 GB

  • PS5: 3.26 GB



BUG FIXES
GAMEPLAY
FIXED – Operators can’t escort the hostage using the controller input if they’re holding a deployable device.

FIXED – Devices placed on the ceiling are detected outside in 2F Red Stairs on the Kanal map.

FIXED – Wrong VFX is triggered when using Oryx’s Remah Dash against an opponent standing next to an indestructible wall.

FIXED – Players get an advantageous line of sight when using Azami’s Kiba Barrier.

FIXED – Various advantageous position issues when... Read more

29 Aug

Post


Y8S3 PATCH NOTES ADDENDUM
You can find here the updates and fixes made over the course of the Y8S3 Season Test Server.

Y8S3 Patch Size
Find the download sizes for each platform below.

  • Ubisoft Connect: 6.11 GB
  • Steam: 5.5 GB
  • Xbox One: 5.85 GB
  • Xbox Series X: 6.76 GB
  • PlayStation 4: 5.45 GB
  • PlayStation 5: 5.85 GB

BALANCING
SHOTGUN
  • Further tweaks on the ITA12L, Buck's Skeleton key, SG-CQB and the M870 to bring them in line with the rest of the rework.


BUG FIXES
GAMEPLAY
FIXED – Adaptive Trigger effect for PS5 controllers is missing after changing Operators in Team Deathmatch or Free For All.
FIXED – Players can't finish the Attack tutorial if they eliminate ... Read more

20 Apr

Post



Y8S1 MID-SEASON ROADMAP UPDATE

Each season, as we introduce new content, we are also providing an updated Roadmap to ensure transparency on upcoming features. When making those adjustments, we are considering multiple factors including the community feedback.

Today's update reflects some of the feedback you've shared with us following the Year 8 Reveal Panel back at the Six Invitational 2023 last February.

Year 8 is bringing a lot of new features, so without further ado, let’s dive into the mid-season Roadmap update!



ROADMAP UPDATES
[MAIN FEATURE] PERMANENT ARCADE PLAYLIST
  • Status: confirmed for Y8S2

Permanent Arcade is one of the most anticipated playlists, and we... Read more

11 Apr

Post


Y8S1.2 Patch Size
Find the download sizes for each platform below.
  • Ubisoft Connect: 1.07 GB
  • Steam: 1.07 GB
  • Xbox One:  997.53 MB
  • Xbox Series X: 1.23 GB
  • Playstation 4: 1.39 GB
  • Playstation 5: 1.05 GB

MOUSETRAP (MOUSE & KEYBOARD ON CONSOLE)
On consoles, mouse and keyboard players now get a penalty that adds lag to their inputs. Continued use increases the lag over several matches, increasing fairness by removing their unfair advantage by making it harder to aim and shoot. Completing matches with a controller gradually reduces the lag back to normal.

This feature will be monitored closely.

OPERATOR BALANCING
CAPITÃO
  • Tactical Crossbow's Micro Smoke Grenade duration increased to 11s (from 9).
  • ...
Read more

21 Mar

Post


Y8S1.1 Patch Size
Find the download sizes for each platform below.

  • Ubisoft Connect
  • Steam
  • Xbox One: 1.28 GB
  • Xbox Series X: 1.59 GB
  • PS4: 1.88 GB
  • PS5: 1.36 GB

Bug Fixes Gameplay
FIXED – Maestro's Evil Eye, Valkyrie's Black Eye, and the Bulletproof Camera cannot be accessed in PVP matches with the unique ability input button.
FIXED – Brava's Kludge Drone does not display out of range feedback on HUD when failing a hack due to distance.
FIXED – Reload animation for 6P41 doesn't start from the same spot when cancelled while inserting the magazine.
FIXED – Hack VFX does not switch team colors after hacking a Defender drone converted by Brava's Kludge Drone, then converted again with Mozzie's Pest.
FIXED – Zero's Argus Camera... Read more

24 Jan

Post


Y7S4.2 PATCH SIZE
Find the download sizes for each platform below.

  • Ubisoft Connect: 1.21 GB
  • Steam: 476.25 MB
  • Xbox One: 1.10 GB
  • Xbox Series X: 1.10 GB
  • PS4: 1.65 GB
  • PS5: 1.09 GB

OPERATOR BALANCING
TWITCH
  • Increased regular drones to 2 (from 1)
  • Removed Vertical Grip from F2

GRIM
  • Added 1.5x and 2.0x sights to Commando 552

WEAPON BALANCING
EXTENDED BARREL
  • (New) Damage bonus: increases weapon damage by 15%

PARA-308 (CAPITÃO)
  • Damage: reduced to 47 (from 48)

SUPERNOVA (ECHO, HIBANA, AMARU)
  • Damage: increased to 55 (from 48)
... Read more

13 Dec

Post


Y7S4.1 Patch Notes
Y7S4.1 PATCH SIZE
Find the download sizes for each platform below.
  • Ubisoft Connect: 1.7 GB
  • Steam: 1.7 GB
  • Xbox One: 1004.25 MB
  • Xbox Series X: 1.25 GB
  • PS4: 1.22 GB
  • PS5: 1.11 GB

BUG FIXES
GAMEPLAY
FIXED - Electricity VFX is not visible on deployable shields, reinforced walls and hatches.
FIXED - Players are able to see through barricades while picking up a deployable gadget.

LEVEL DESIGN
FIXED – Various gaps on Consulate that were allowing the attackers to see inside the building.
FIXED – Various LOD issues on Nighthaven Labs.
FIXED – Multiple LOD issues on various maps.
### OPERATORS
FIXED – Solis’ hands go into an animation loop after cancelling ... Read more

08 Dec

Post


NEW RANKED SYSTEM
In the past, the Ranked System was a pure skill system in which there was only one value, the MMR, used for Skill and Rank. Any change that we needed to make on the Ranked system was affecting the skill and thus the matchmaking.

WHAT ARE WE CHANGING?
We are splitting what was previously known as MMR into Skill and Rank.

SKILL
Your skill (what was previously known as MMR) will be a hidden value that will be used for matchmaking.

Your skill represents your ability to win a game. Comparing two teams' skill gives you the probability that one team will win against the other. The higher the difference, the more likely a given team is going to win. When two teams with the same skill levels are matched up with each other, they both have an equal shot at winning. The algorithm used in ... Read more

09 Nov

Post


Y7S3 MID-SEASON ROADMAP UPDATE
Each season, as we introduce new content, we will now also provide an updated Roadmap to ensure transparency on upcoming features.

We’ve stated previously that the reality of developing for a live game means that our roadmap may evolve depending on the priority given to each feature and various other factors.

As you'll get to see below, Y7S4 is packed with new features and in order to deliver a strong season, a few topics have also moved around.

That said, let’s dive into the mid-season Roadmap update.





ROADMAP UPDATES
[MAJOR FEATURES] RANKED 2.0
Status: confirmed for Y7S4

The Ranked 2... Read more

06 Sep

Post


You can find here the updates and fixes made over the course of the Y7S3 Season Test Server. For the full Brutal Swarm Patch Notes, follow the link below:
https://rainbow6.com/BrutalSwarm

Y7S3 PATCH SIZE
A larger download will be required for Y7S3 due to a data consolidation. This is to save disk space and reduce overall build size.

Find the download sizes for each platform below.

  • Ubisoft Connect:
    • 66.7 GB if live build was installed with HD PACK
    • 39.4 GB if live build was installed without HD PACK
  • Steam:
    • 71.5 GB if live build was installed with HD ...
Read more