Hey all, for this week I want to go into some big ideas we have for Eco 9 with levels of government.
We’re exploring ideas about how to bring multiple levels of government to Eco, and how their growing and combining would work within the game. Along with that comes a new approach to property. Check it out and let us know your feedback, this is an initial concept so lots more to be designed still.
Eco will be changed to have the following new features:
We’re exploring ideas about how to bring multiple levels of government to Eco, and how their growing and combining would work within the game. Along with that comes a new approach to property. Check it out and let us know your feedback, this is an initial concept so lots more to be designed still.
Eco will be changed to have the following new features:
- Multiple governments will be allowed in tiers: individuals, towns, nations, global.
- Governments start bottom-up, with growing towns merging into nations, and nations merging into a global government.
- Property is controlled by the governments (no longer affected by reading skillscrolls).
- Multiple governments will compete for citizens, offering incentives when new players spawn into their region, or w...