@KillerWabbitz Do you think a mini-game would add to the experience or become more of a nuisance?
@HqVagabond We like this idea a lot! Thank you for sharing. π
@neohartrix393 This footage was captured using UE5. π
@PorntoTumblr One of the trade-offs is that if the player dies there is time before their mule despawns. This allows an opportunity for other players to kill the mule and loot it.
@aPrimOrange There are a wide variety of different mount types on Verra! You can read more information about them on the community-run wiki. π
@SonceMKD Is that a trade-off that you would like to see implemented? π€
@riedlerchris Players will be able to name their mounts and pets. π
@_meibeth What do you think is scary about this mount?
@ImmortalityV Isn't it pretty? π
@BaldursG Players will be able to find wild Ramstriders and tame them as mounts. π β€
@andriesvn Mounts will have different abilities and utility skills based on the rarity of the mount and the mount's tier. π
@Steelcitykings2 The animal husbandry system will allow players to customize a wide variety of traits such as appearance, abilities, and stats. We will provide more information in the future as we build out the system further. π
@superboydrew There might be situations where you will need to defend yourself! π‘
π« The Daystrider is an example of a mule, a unique mount type that can increase a playerβs carrying capacity.
π€ Would you rather use a mule or a more traditional mount when traversing through Verra?
@Xarallei We appreciate your feedback and will share this information with the design team. π₯°
@HqVagabond @KalenMagma Thanks for the input! We appreciate your insight. π
@Rin_Tatsuki @KalenMagma That is an interesting suggestion! Thank you for sharing. π
@aPrimOrange Thank you! We love chatting and hearing from you all! π₯°
@GrndMstrSandman Is this something that you would like to see changed or do you think that is the proper way an enchanting system should operate?
@FuppoHeadhunter @Wizzy_McNasty Disregard birb, acquire sushi! π£ π