As the one responsible for this hilarious bug, i have no idea how this is even possible =D . But i have seen similar issues with animals somehow getting attached to players and vice versa.
As the one responsible for this hilarious bug, i have no idea how this is even possible =D . But i have seen similar issues with animals somehow getting attached to players and vice versa.
When I die twice in a row and go back to my corpse my armour and bow and shield are gone. Is this how its supposed to be?
nope, all items should be in the gravestone, maybe someone else took it?
Me and my son are playing the game and are apart because of the pandemic. Your game has brought us closer together. From the bottom of everyone’s hearts. Thank you for this masterpiece of a game.
=)
Can you "accidentally" remove the fall damage? :D
just get over 100 hp and you are safe ;)
Dude your game is unbelievably amazing, I havent been this impressed and immersed in a game since I first played minecraft over a decade ago.
=) thank you
Hey man, you guys knocked it out of the park. Throw back some mead and enjoy the success. You created a true masterpiece in gaming.
thank you
nice build guys :)
haha yea, one of the known "bugs" that we choose to not see ;)
NO PRESSURE!!!
Warms my heart when i see someone still enjoying the old Alpha version =)
You respawn at your bed, or at the main spawn if you haven't got a bed.
Your gear and your items will lie in a "chest" where you died.
If you died in a place you need armor to get to, guess what now you have to make another set just to go and pick up your old set.
This is one of the games biggest flaws IMO. You can get into a loop of death runs. It's not fun and will often result in a frustrated party and everyone calling it a day.
I love so much about this game and have spent a significant amount of hours in it, but this whole "you'll die a lot"-thing with this trailer is weird to see, considering the way they handle deaths in the game is one of the (very few) weak points of this game.
You are not wrong, we have explored multiple different paths to ease this issue. But in the end it always removes the very important tension and fright of dyeing that makes the game what it is. Be prepared to die, have a backup plan, don't rush into things you are not sure you can handle etc is something new players will have to learn. Our more experienced beta players hardly ever die, and if they do they most likely have a plan for it. =)