@lagbolt01 @anthemgame @BenIrvo I’ve heard good things
@GodelPaint It won’t happen again for anyone else
@AsbjornSynfan What does a restart get you? Can you specifically tell me what happened
6. Fixed an issue where some folks said they had completed all of the trials but couldn’t get into the tomb
@GodelPaint That was an initial bug. You got lucky. Congrats. You keep them
5. Opening chests (counting challenges) will have a large radius. If anyone in your squad opens it, you should get credit for the open.
4. Audio disappearing:
3. Loading screens rarely not completing. More fixes there.
2. Crashes/disconnects when talking to people in Fort. This is faction point related. Fixed
A few bugs which are improved in Day 1 (thread) 1. Getting shot by invisible people. This is streaming related. Especially on slower/full hard drives. Patch makes it much better.
@cptpancakemix If you’re in a squad (in the UI) you should hear them. You wanna check to see if your setting is on “push to talk” because then you need to push a button to talk
@AriesCZ @wolvojay Yeah, we allow this. But you shouldn’t be able to join a mission older than 2 minutes. Is that the case ?
@Bupperino @WalterBarrJr It’s so when you’re playing a mission as a group, that group is playing the mission (as opposed to all going off and doing whatever). It’s why feeeplay has no tethering
@wolvojay Btw you can set your game to private and it will just be you
@wolvojay Sorry, can you explain what you mean (give me an example)
@cptpancakemix Are you part of a squad ? Perhaps you have other audio devices plugged in? (It works I’m using it now)
@ScottyBeam_MeUp @BenIrvo Fixed in the 22nd patch
@NathanOD05 That’s not my intention. People were having issues and needed some info. But ok. It’s gone.
@WalterBarrJr Totally. What’s your thoughts
@PushStartz @eolith @BenIrvo @anthemgame @EAHelp Nope